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Author Topic: .mod file format ?  (Read 15798 times)

Offline mahen

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.mod file format ?
« on: June 07, 2006, 02:14:29 PM »
Hi everyone !

I'm wondering if anyone is working on a plugin for playing oldschool formats such as the .mod (Amiga), .s3m (pc), .sid (c64) files etc. ?


cheers !
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Offline Llorean

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Re: .mod file format ?
« Reply #1 on: June 07, 2006, 02:19:47 PM »
There's a working patch in the tracker for .sid, and I *think* a work in progress one for .mod.
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Offline theli

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Re: .mod file format ?
« Reply #2 on: June 07, 2006, 02:53:54 PM »
and i've created a quick'n'dirty hack for .spc :) ... it is somewhere on tracker ... though it runs at about 20-30% speed.. just hadn't enough enthusiasm and noone seemed interested
« Last Edit: June 07, 2006, 02:56:19 PM by theli »
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Offline adam917

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Re: .mod file format ?
« Reply #3 on: June 07, 2006, 03:00:54 PM »
Quote from: theli on June 07, 2006, 02:53:54 PM
and i've created a quick'n'dirty hack for .spc :) ... it is somewhere on tracker ... though it runs at about 20-30% speed.. just hadn't enough enthusiasm and noone seemed interested
I'm very interested in listening to SPCs on my RB unit. Unfortunately, I never coded before nor have ever seen source code.
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Offline mahen

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Re: .mod file format ?
« Reply #4 on: June 07, 2006, 05:26:35 PM »
Wow, thanks for the replies ! :) Sounds promising ;)

Actually I would be much interested in .spc support ;) What lib / player code are you using atm ?
« Last Edit: June 07, 2006, 05:39:31 PM by mahen »
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Offline drwowe

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Re: .mod file format ?
« Reply #5 on: June 07, 2006, 07:41:28 PM »
+1 for .mod!  There was some awesome protracker music back in the day.  it would be especially cool for those flash memory players.  8 million songs on an iPod nano?

While we're at it, how about a timidity port as well?  :)
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Offline fizze

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Re: .mod file format ?
« Reply #6 on: June 08, 2006, 03:10:22 AM »
I donno what player you have, but the H300 experimental build I use from misticriver forums plays mod and the likes quite happily. :)

not as cool as, say, inertia tracker, but still... :D tee-hee
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Offline mahen

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Re: .mod file format ?
« Reply #7 on: June 08, 2006, 04:18:36 AM »
ipod nano here... Doesn' t seem to support .mod's...

BTW, I tried a couple of .mid, it doesn't play properly at all (buffer underflow it seems, and maybe too fast also ;)
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Offline rasher

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Re: .mod file format ?
« Reply #8 on: June 08, 2006, 04:38:12 AM »
Mod support is available as a patch (http://www.rockbox.org/tracker/task/5241) that is not incorporated in Rockbox yet.

It probably will be when the code freeze is liftet. You may or may not be able to find a precompiled build including this patch for your player.

MIDI support already exists in Rockbox as a viewer plugin, and more than anything else, it needs optimisation to be able to play more smoothly.
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Offline theli

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Re: .mod file format ?
« Reply #9 on: June 08, 2006, 04:51:22 AM »
Quote from: mahen on June 07, 2006, 05:26:35 PM
Actually I would be much interested in .spc support ;) What lib / player code are you using atm ?
as i've said - a quick and _dirty_ patch is availible on tracker
it is here
http://www.rockbox.org/tracker/task/2727
as you can see it uses openspc
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Offline orfax

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Re: .mod file format ?
« Reply #10 on: June 09, 2006, 02:14:05 AM »
.mod: I see DUMB is included in the CVS code (in the codecs directory), but not being used yet. What's the status with it?

DUMB=.mod, .s3m, .it, .xm (and a pretty good implementation to boot).
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Offline dma

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Re: .mod file format ?
« Reply #11 on: June 17, 2006, 01:14:33 PM »
Indeed a DUMB implementation would be muuuch more interesting than just .MOD support. :)

And concerning emu-formats, maybe NezPlug could also be impemented?
It would allow replay of so many formats: http://nezplug.sourceforge.net/in_nez.txt

I hope that SID codec will be added to main builds anytime soon. ;D

(i've put all this in the feature requests already ;))


I'm really dying for such formats now. But it seems to be so low priority or maybe not much coders are interested in this, i don't really know. :-[

Everytime i tell about RockBox being based on a codec system, the same question comes up "Oh then does it support tracker / SNES / SID / SNDH / NES / etc... replay?".

"Not yet but it could." ::)
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Offline Llorean

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Re: .mod file format ?
« Reply #12 on: June 17, 2006, 02:41:40 PM »
Well remember Rockbox is in feature freeze.
SID, and MOD and others CANNOT be included until the freeze ends.
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Offline orfax

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Re: .mod file format ?
« Reply #13 on: June 17, 2006, 10:51:44 PM »
Quote from: dma on June 17, 2006, 01:14:33 PM
I'm really dying for such formats now. But it seems to be so low priority or maybe not much coders are interested in this, i don't really know. :-[
I'm interested in using DUMB. I've now played around with it a bit (created a codec), but there are some issues (such as no sound). The version thats in rockbox is an old version. It appears to be modified a little. I have quite a few .xm and .it files so thats why I'm interested in getting something working.

Quote from: Llorean on June 17, 2006, 02:41:40 PM
Well remember Rockbox is in feature freeze.
SID, and MOD and others CANNOT be included until the freeze ends.
And once the release has been made I will be on IRC to ask a few questions about DUMB and rockbox.
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Look deep into their eyes for what they have to say, Emotions take control of life everyday
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Offline Llorean

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Re: .mod file format ?
« Reply #14 on: June 17, 2006, 10:56:08 PM »
I know the devs are interested in those formats.

You should've seen them when the SID codec showed up in the tracker. :)
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