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Author Topic: Cowon D2  (Read 655101 times)

Offline GodEater

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Re: Cowon D2
« Reply #75 on: December 12, 2007, 04:19:43 AM »
Telechips choose not to make it publicly available I'm afraid.
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Offline stephenp

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Re: Cowon D2
« Reply #76 on: December 13, 2007, 03:25:09 PM »
Someone might have a copy they could privatey email me though
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Offline AlexP

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Re: Cowon D2
« Reply #77 on: December 13, 2007, 08:58:24 PM »
Then they would be breaking a NDA, and we could not use the resulting code.
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Offline shotofadds

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Re: Cowon D2
« Reply #78 on: December 14, 2007, 04:50:13 PM »
A little teaser:



Amazing what a bit of reverse-engineering can do! Unfortunately this isn't working reliably yet, and I've only seen this once out of about 20 attempts with the current code - but I thought it was worth capturing ;D

(for the curious, the counter runs up at about 100 iterations a second - seems a bit slow, but I don't know how to control the CPU speed yet)
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Offline GodEater

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Re: Cowon D2
« Reply #79 on: December 15, 2007, 04:49:11 PM »
Congratulations :)
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Offline man.dovvn

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Re: Cowon D2
« Reply #80 on: December 15, 2007, 05:14:08 PM »
Congrats! It doesn't make sense that the code would work erratically, were you modifying the code each time?
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Offline Bagder

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Re: Cowon D2
« Reply #81 on: December 15, 2007, 06:06:32 PM »
Very very cool shotofadds!

Do consider to reveal some funky source code once you have something fairly reliable so that others can start poking on this as well!
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Offline terrence1019

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Re: Cowon D2
« Reply #82 on: December 15, 2007, 11:04:53 PM »
So does shotofadds get promoted to level of a Rockbox Dev now?  ;D
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Offline saratoga

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Re: Cowon D2
« Reply #83 on: December 15, 2007, 11:05:44 PM »
Quote from: terrence1019 on December 15, 2007, 11:04:53 PM
So does shotofadds get promoted to level of a Rockbox Dev now?  ;D

That happens when your first patch gets accepted into SVN.
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Offline terrence1019

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Re: Cowon D2
« Reply #84 on: December 16, 2007, 11:30:28 AM »
Quote from: saratoga on December 15, 2007, 11:05:44 PM
Quote from: terrence1019 on December 15, 2007, 11:04:53 PM
So does shotofadds get promoted to level of a Rockbox Dev now?  ;D

That happens when your first patch gets accepted into SVN.

Excellent! I'll be happy for him
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Offline shotofadds

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Re: Cowon D2
« Reply #85 on: December 16, 2007, 12:11:53 PM »
Heh, I need to make it work properly first ;)

There will of course be a patch submitted when I've had a chance to tidy up the code and hopefully figure out what's preventing the LCD from powering on 99% of the time. I can see that the code executes properly each time regardless, since the "Hello World!" and counter text do now flash up for a fraction of a second when the reset button is pressed.

The current code is equal proportions of black magic and trickery - probably fair to say it isn't quite SVN material just yet.
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Offline GodEater

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Re: Cowon D2
« Reply #86 on: December 16, 2007, 02:28:46 PM »
Quote from: saratoga on December 15, 2007, 11:05:44 PM
That happens when your first patch gets accepted into SVN.

Hasn't happened to me yet, and I've had a few accepted ;)
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Offline saratoga

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Re: Cowon D2
« Reply #87 on: December 17, 2007, 02:18:22 PM »
Quote from: GodEater on December 16, 2007, 02:28:46 PM
Quote from: saratoga on December 15, 2007, 11:05:44 PM
That happens when your first patch gets accepted into SVN.

Hasn't happened to me yet, and I've had a few accepted ;)

You probably have to complain to Llorean then.  He doesn't always notice.
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Offline soap

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Re: Cowon D2
« Reply #88 on: December 17, 2007, 02:29:02 PM »
Not to drag this more off topic - but isn't the "Developer" badge to signify commit access, while the "Coder" badge signifies code accepted into SVN?
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Offline AlexP

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Re: Cowon D2
« Reply #89 on: December 17, 2007, 10:13:55 PM »
Quote from: soap on December 17, 2007, 02:29:02 PM
Not to drag this more off topic - but isn't the "Developer" badge to signify commit access, while the "Coder" badge signifies code accepted into SVN?

I believe so, yes.
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