# _ # | | # ____ _____ __| |_ _ _ _ # / ___) ___ |/ _ | | | ( \ / ) # | | | ____( (_| | |_| |) X ( # |_| |_____)\____|____/(_/ \_) # #Theme Name: redux #Author: Justin Fite - jdotfite@gmail.com #Platform: iPod Video/Classic (320x240x16) #Version: 1.0 #Licensed CC-BY-SA 3.0 #Last updated: 5/11/14 # # # Disable Status Bar %wd # # Load Backdrop %X(wpsbackdrop-320x240x16.bmp) # # Preload Images %xl(A,lock-320x240x16.bmp,0,0) %xl(B,battery-320x240x16.bmp,0,0,10) %xl(C,volume-320x240x16.bmp,0,0,6) %xl(D,shuffle-320x240x16.bmp,0,0) %xl(E,repeat-320x240x16.bmp,0,0,4) %xl(F,playmode-320x240x16.bmp,0,0,5) %xl(G,pk-320x240x16.bmp,0,0) %xl(H,vk-320x240x16.bmp,0,0) %xl(K,repeat-labels-320x240x16.bmp,0,0,4) %xl(u,vu1s.bmp,0,0) %xl(v,vu2s.bmp,0,0) %xl(w,vu1s2.bmp,0,0) %xl(x,vu2s2.bmp,0,0) %xl(y,vu1s3.bmp,0,0) %xl(z,vu2s3.bmp,0,0) # # Load Fonts %Fl(5,24-DroidSans.fnt) %Fl(6,07-visitor1.fnt) %Fl(7,15-Adobe-Helvetica.fnt) # # # # TOUCHSCREEN AREAS # # Quickscreen %T(0,0,72,28,quickscreen) # # Menu %T(100,0,120,28,menu) # # Contextmenu %T(244,0,76,28,contextmenu) # # Progressbar %T(146,112,137,11,progressbar) # # Volume Up/Down #%T(146,132,68,30,voldown) #%T(146,132,68,30,voldown,repeat_press) #%T(215,132,69,30,volup) #%T(215,132,69,30,volup,repeat_press) # # Pause/Play + Stop %T(62,196,50,32,stop,long_press) %T(play,62,196,50,32,play) # # Pause/Play + Stop (Button 2) %T(112,196,50,32,stop,long_press) %T(play,112,196,50,32,play) # # Previous + REW %T(12,196,50,32,rwd,repeat_press) %T(rr,12,196,50,32,wps_prev) # # Next + FFW %T(162,196,50,32,ffwd,repeat_press) %T(ff,162,196,50,32,wps_next) # # Files/DB + Context Menu %T(32,32,100,100,browse,long_press) # # Playlist %T(playlist,32,32,100,100,playlist) # # Shuffle %T(shuffle,212,196,47,32,shuffle) # # Repeat %T(repeat,259,196,50,32,repmode) # # # # Album Art/Info Viewport Conditional (not using this) %Vd(a) #%?C<%Vd(a)|%Vd(b)> # # If volume changed, display volume bar, else display progress bar and elapsed / remaining times %?mv(.5)<%Vd(g)|%Vd(d)%Vd(f)> # # Viewport d: Display progress bar %Vl(d,147,110,137,18,-) %pb(0,0,137,18,pb-320x240x16.bmp,slider,G) # # Viewport g: Display volume bar %Vl(g,147,110,137,18,-)%Vf(000000) %pv(0,0,137,18,vb-320x240x16.bmp,slider,H) # # #-------------STATUS BAR------------- # Battery Numeric %V(261,26,15,10,6)%Vf(BBBBBB) %ar%bl # Battery Image %V(278,27,12,7,-) %?bp<%?bc<%xd(Ba)|%xd(Bb)>|%?bl<|%xd(Bc)|%xd(Bd)|%xd(Be)|%xd(Bf)|%xd(Bg)|%xd(Bh)|%xd(Bi)|%xd(Bj)>> # # Volume Numeric %V(216,26,15,10,6)%Vf(BBBBBB) %ar%pv # Volume %V(234,27,20,7,-) %?pv<%xd(Ca)|%xd(Cb)|%xd(Cc)|%xd(Cd)|%xd(Ce)|%xd(Cf)> # %xl(g,lock-320x240x16.bmp,0,0) %V(202,27,7,7,-) %?mh<%xd(g)|> #-------------END STATUS BAR------------- # # Shuffle %V(212,196,46,31,-) %?ps<%xd(D)> # # Repeat %V(259,196,49,31,-) %?mm<|%xd(Ea)|%xd(Eb)|%xd(Ec)|%xd(Ed)> # # Repeat Label %V(251,127,28,5,-) %?mm<|%xd(Ka)|%xd(Kb)|%xd(Kc)|%xd(Kd)> # # Playmode %V(12,196,199,31,-) %?mp<%xd(Fa)|%xd(Fb)|%xd(Fc)|%xd(Fd)|%xd(Fe)> # # Track # of # %V(242,158,52,18,7) %ac%?Sr<%pe %Sx(of) %pp|%pp %Sx(of) %pe> # # Time Elapsed %V(35,151,45,25,5)%Vf(FFFFFF) %ac%pc # Time Remaining %V(90,158,30,18,7)%Vf(949494) %al%pt # # Album Art %ax %Vl(a,35,35,95,95,-) %Cl(0,0,95,95,c,c) %Cd # # Track Info - Album Art %ax %Vl(a,171,88,113,16,7) %Vf(52a1fe) %s%al%?it<%it|%fn> # %ax %Vl(a,171,42,113,16,7) %Vf(52a1fe) %s%al%?ia<%ia|%?d(2)<%d(2)|%(root%)>> # # Track Title %ax %Vl(a,171,65,113,16,7) %Vf(ffffff) %s%al%?id<%id|%?d(1)<%d(1)|%(root%)>> # %ax %Vl(b,171,88,111,16,7) %Vf(52a1fe) %s%al%?it<%it|%fn> # %ax %Vl(b,171,42,113,16,7) %Vf(52a1fe) %s%al%?ia<%ia|%?d(2)<%d(2)|%(root%)>> # %ax %Vl(b,171,65,113,16,7) %Vf(ffffff) %s%al%?id<%id|%?d(1)<%d(1)|%(root%)>> # # Visualizer %V(130,147,98,23,-) %pR(0,13,3,10,image,y) %pL(5,8,3,15,image,x) %pR(10,0,3,23,image,u) %pL(15,0,3,23,image,v) %pR(20,8,3,15,image,w) %pL(25,8,3,15,image,x) %pR(30,0,3,23,image,u) %pL(35,13,3,10,image,z) %pR(40,8,3,15,image,w) %pL(45,0,3,23,image,v) %pR(50,13,3,10,image,y) %pL(55,8,3,15,image,x) %pR(60,0,3,23,image,u) %pL(65,8,3,15,image,x) %pR(70,0,3,23,image,u) %pL(75,8,3,15,image,x) %pR(80,13,3,10,image,y) %pL(85,0,3,23,image,v) %pR(90,8,3,15,image,w) %pL(95,13,3,10,image,z)