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Theming and Appearance Customization / Re: New WYSIWYG Theme Editor and other utilities in one app!
« Last post by bluebrother on Today at 01:23:40 PM »At some point Google changed those links., seems old links broke. It's still up, try here:
https://drive.google.com/drive/folders/1MG_GaE0_7r-LoVy57_O-0ZG68U_ARWXG
https://drive.google.com/drive/folders/1MG_GaE0_7r-LoVy57_O-0ZG68U_ARWXG
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Theming and Appearance Customization / Re: New WYSIWYG Theme Editor and other utilities in one app!
« Last post by tobijampar on Today at 01:05:51 PM »Where is the bug list for the Theme Editor? Only found one bug from 2010 and no feature requests in the tracker.While at it I also created an updated Windows binary. You can find it here: https://drive.google.com/drive/folders/0B8pPsvGJ3RdKfnhyTDAwTWstMlhNR3NDanZURHFzOEI4ZHhoQUJ5OXUzN1NDRlp0U0hZNzQ?usp=sharing
After getting back into building a theme I looked for the theme editor again.
Sadly your google drive link does not work any more.
Do you still have the binary, and if so would you re-upload it?
Many thanks
Tobi
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Rockbox General Discussion / Recommended inexpensive hardware for audio capture?
« Last post by gordonmcdowell on Today at 12:58:34 PM »As I posted here way back in 2012...
https://hardware.slashdot.org/story/12/10/01/060205/rockbox--refurbished-mp3-players--crowdsourced-audio-capture
...I still continue to use Sandisk Clip devices loaded with RockBox to capture audio. They clip onto people's collars, aren't TOO big, and have decent battery life. The native firmware was MUCH worse for recording audio, and frankly I only get by thanks to Rockbox.
Have been looking around for inexpensive alternatives and still not found decent alternative.
In 2018 bought some blue-coloured Ammoon Y9P3 (which seemed to have vanished into the memory hole, no evidence of them every having existed) which do NOT run Rockbox and have issues such as over-modulation. They don't appear to be supported by Rockbox. I bought them off eBay but they came from China.
Can anyone recommend the cheapest, smallest, audio recorder that can load Rockbox? At one point that was Sandisk, and I was lucky to get ~20 bulk.
Today Sandisk Clip are about $40 and not available in bulk.
I'm hoping to spend $5 - $10 each, and get like 30 ?
Given my repeated bad-bad-bad experience with EVERY cheap audio recorder running native firmware, I'm basically looking for the cheapest, smallest MODERN HARDWARE that can run Rockbox. Something that I can still order today, off eBay or Amazon or Alibaba or wherever.
Can't believe I'm still using these Sandisk Clips, but any new cheap hardware I ever bought does stuff like only-record when people are talking, or can't handle even slightly loud audio. I need to leave these running on people's collars for hours, get the full audio, and sync in a video editor. So stopping-and-starting and over-modulation are basically the 2 things I can't work around.
https://hardware.slashdot.org/story/12/10/01/060205/rockbox--refurbished-mp3-players--crowdsourced-audio-capture
...I still continue to use Sandisk Clip devices loaded with RockBox to capture audio. They clip onto people's collars, aren't TOO big, and have decent battery life. The native firmware was MUCH worse for recording audio, and frankly I only get by thanks to Rockbox.
Have been looking around for inexpensive alternatives and still not found decent alternative.
In 2018 bought some blue-coloured Ammoon Y9P3 (which seemed to have vanished into the memory hole, no evidence of them every having existed) which do NOT run Rockbox and have issues such as over-modulation. They don't appear to be supported by Rockbox. I bought them off eBay but they came from China.
Can anyone recommend the cheapest, smallest, audio recorder that can load Rockbox? At one point that was Sandisk, and I was lucky to get ~20 bulk.
Today Sandisk Clip are about $40 and not available in bulk.
I'm hoping to spend $5 - $10 each, and get like 30 ?
Given my repeated bad-bad-bad experience with EVERY cheap audio recorder running native firmware, I'm basically looking for the cheapest, smallest MODERN HARDWARE that can run Rockbox. Something that I can still order today, off eBay or Amazon or Alibaba or wherever.
Can't believe I'm still using these Sandisk Clips, but any new cheap hardware I ever bought does stuff like only-record when people are talking, or can't handle even slightly loud audio. I need to leave these running on people's collars for hours, get the full audio, and sync in a video editor. So stopping-and-starting and over-modulation are basically the 2 things I can't work around.
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New Ports / Re: Fiio M3k
« Last post by Julian67 on Today at 12:05:16 AM »I there any possibility that Rockbox core could ever support 24/32-bit audio?
Possibility? Of course. But it's not terribly likely at the moment; only a handful of the players have hardware that supports it, and need to implement in a way that doesn't bloat things for 16-bit-only players, and there's not exactly a lot of folks contributing code. Or contributing much of anything, really.
I'm just asking because I have no idea: Would a change from 16-bit to 24 or 32-bit be a huge upheaval? Would it be impossible to do without dropping support for 16-bit players? Technical query, not a feature request!
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New Ports / Re: Fiio M3k
« Last post by speachy on June 05, 2023, 09:14:39 PM »I there any possibility that Rockbox core could ever support 24/32-bit audio?
Possibility? Of course. But it's not terribly likely at the moment; only a handful of the players have hardware that supports it, and need to implement in a way that doesn't bloat things for 16-bit-only players, and there's not exactly a lot of folks contributing code. Or contributing much of anything, really.
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New Ports / Re: Fiio M3k
« Last post by Julian67 on June 05, 2023, 08:29:37 PM »Rockbox resamples everything to 44100Hz. On some players you can toggle this to 48000Hz. So a comparison between Rockbox and original firmware might not be so useful if the audio file is 192000 Hz.
Actually, Rockbox will only resample if the hardware cannot handle the "native" sample rate for a given file. I know this because I'm the one who implemented it.
So on hardware that can go up to 192KHz, we can play back 192KHz files, albeit at 16-bit only since we don't have support for 24/32-bit audio in the core.
(That said, the choice of playback freq and any resampling is up to the invididual codecs, so it's certainly possible some or many of them have their own rules/heuristics)
I there any possibility that Rockbox core could ever support 24/32-bit audio?
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Unsupported Builds / Re: SANSA ClipZip Clip+ Fuze+ FuzeV2 Multiboot Bootloader and Firmware
« Last post by 7o9 on June 05, 2023, 03:00:55 PM »Did you miss installing the bootloader?
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Rockbox General Discussion / Re: Why are they all so horrible?
« Last post by speachy on June 04, 2023, 05:50:34 PM »But I share your puzzlement on the first point, it's weird that nobody in the cheap-shovelware player market has made even a bit of effort to produce something with at least a not-awful UI design.
That's actually very easy to explain -- the cheap shovelware players are so limited in their capabilities (ie almost no RAM) that it is pretty much impossible to implement a not-awful UI.
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Rockbox General Discussion / Re: Are there any players I can buy for using Rockbox?
« Last post by philden on June 04, 2023, 05:37:03 PM »Many iPod models support Rockbox. You can find them on-line already refurbished with new batteries and flash memory, or you can buy an original to upgrade yourself.
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Rockbox General Discussion / Re: Why are they all so horrible?
« Last post by Frankenpod on June 04, 2023, 04:04:20 PM »I've tried several low-end mp3 players. They're all just so bad. The physical controls, the menu options / state changes... Do they not test this stuff before putting out a product? It seems like such an opportunity for someone to just do it right and own the space.
Is there a market for open source mp3 player hardware? Maybe a high-level software development kit for them so the software can be customized for the intended use case (for me 99% long-form podcast listening)?
Or have phone apps displaced any interest for these devices?
On the second point there I think there are several existing threads debating just that topic, so no point starting another one. But I share your puzzlement on the first point, it's weird that nobody in the cheap-shovelware player market has made even a bit of effort to produce something with at least a not-awful UI design. As you say, if someone made something that just reached the level of 'not terrible' it could wipe the floor with the existing ones. I guess mobile phones mean the dedicated-player market is now so small it isn't even worth that modicum of effort.