Rockbox Development > Starting Development and Compiling
compiling a win32 sim from linux
scorche:
As a note, I haven't had a problem with apt-getting from within the image...
Llorean:
It's entirely hit and miss for me, or was last time I checked. I'd get one thing, everything would be fine. I try something else, and it'd refuse to deal with the dependencies.
Nate!:
Okay, I'm trying this out. Please bear with me...
In reading the Wiki:
--- Quote from: UiSimulator Wiki ---First, download and build SDL:
./configure --host=i586-mingw32msvc --prefix=$SDLDIR
make && make install
--- End quote ---
Do I run the above command as root? I downloaded and installed the mingw32 package. (hey that was cool. It failed at first with connection terminated by remote host. I figured the remote host didn't want me installing from their host. So I did the -d option and just downloaded the pkg for later installation. Anyway ... Just learning)
Do I go to the SDL project and download the Win32 package or the Linux package? Or is the correct package already in the VMWare image?
I will probably have further questions, so please again, bear with me.
Thanks.
lights0ut:
you need the source tarball (i.e. linux source) from SDL. (this one)
when you type
./configure --host=i586-mingw32msvc --prefix=$SDLDIR
make && make install
make sure you change the '$SDLDIR' part to something like
/usr/local/sdl32/
you can run ./configure and make as user,
but you will probably need to make install as root.
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