Rockbox Development > Starting Development and Compiling

compiling a win32 sim from linux

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scorche:
As a note, I haven't had a problem with apt-getting from within the image...

Llorean:
It's entirely hit and miss for me, or was last time I checked. I'd get one thing, everything would be fine. I try something else, and it'd refuse to deal with the dependencies.

Nate!:
Okay, I'm trying this out.  Please bear with me...

In reading the Wiki:

--- Quote from: UiSimulator Wiki ---First, download and build SDL:
./configure --host=i586-mingw32msvc --prefix=$SDLDIR
make && make install

--- End quote ---

Do I run the above command as root?  I downloaded and installed the mingw32 package.  (hey that was cool.  It failed at first with connection terminated by remote host.  I figured the remote host didn't want me installing from their host.  So I did the -d option and just downloaded the pkg for later installation.  Anyway ... Just learning)

Do I go to the SDL project and download the Win32 package or the Linux package?  Or is the correct package already in the VMWare image?

I will probably have further questions, so please again, bear with me.
Thanks.

lights0ut:
you need the source tarball (i.e. linux source) from SDL. (this one)
when you type
./configure --host=i586-mingw32msvc --prefix=$SDLDIR
make && make install

make sure you change the '$SDLDIR' part to something like

/usr/local/sdl32/

you can run ./configure and make as user,
but you will probably need to make install as root.

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