Rockbox Development > Starting Development and Compiling
compiling a win32 sim from linux
lights0ut:
I'm trying to follow the wiki's instructions on how to compile a win32 simulator. I've installed mingw32, I've rebuilt SDL and put it in /usr/local/sdl32, and put that directory in my path. I do the regular make and make install, but when it's finished it's still a linux sim, even after I do the stripping commands at the end.
What am I missing?
thanks ;)
GodEater:
You've installed a linux cross compiler on your PC?
lights0ut:
I don't quite get what you're asking. I use linux as my OS, so it is easiest for it to be my build environment. When I go to build the sim it says it is using gcc 4.x.x , do I need a different cross compiler?
bluebrother:
when building for any other platform than your native one you need a cross compiler. Like you need a cross compiler for building Rockbox you need a cross compiler when building the sim for windows from within linux.
lights0ut:
i see, is that the mingw32 package that I installed following the instructions on the wiki?
how do i get the configure script to use mingw32 instead of gcc?
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