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You should always expect distortion above 0dB. At and below 0dB, with a flat equalizer there shouldn't be any. Is there?
Quote from: Llorean on May 17, 2007, 12:43:42 PMbut I didn't know distortion was to be the norm above 0 dB.This is only for digital audio and not analog. Please read the clipping part here:http://www.teamcombooks.com/mp3handbook/11.htmCharles
but I didn't know distortion was to be the norm above 0 dB.
Quote from: major_works on May 17, 2007, 11:35:54 AMOK, thanks... that helps a lot.I won't be able to try the fix until later... does it really help? More bass?I just got the newest svn, and sound quality is incredibly better. Very full sound -- I think the max volume is much louder too. The distortion is a lot less, though there is still some at the highest levels. On earbuds, I can't max out the volume anymore, because it blows out my ear -- that means it should work well for my car hookup, which is usually too soft to hear.Only issue at first glance is slight popping/clicks (usually when changing volume -- faster equals more clicks)Congrats on the improvement. Great job guys and keep up the good work!
OK, thanks... that helps a lot.I won't be able to try the fix until later... does it really help? More bass?
cpchan: What exactly was your point, your quote is unclear as to who you're saying is wrong, and specifically, why you think that document explains that one of us is wrong.
Analog media, on the other hand, "bend" the signal as it exceeds its saturation point (also marked as 0dB). Such distortion can be utilized in the digital realm as well, either by transferring audio processed with tape or valve saturation to a digital recording medium, or by using computer software to emulate the effect (this process is often referred to as "bitcrunching" or "soft clipping"). This analog distortion results in harmonics that can appear to the listener as a discreet "crackle" or "fuzz" within the sound. The effect can vary depending on the sound itself, as well as the amount and kind of distortion used. Because analog distortion doesn't "flatline" to the extent that clipping does, the results are less harsh-sounding and can result in a desirable "warmth" to the recording, at the cost of slightly less transient response.
Yes, and MP3s are digital media.
Quote from: Llorean on May 17, 2007, 03:19:26 PMcpchan: What exactly was your point, your quote is unclear as to who you're saying is wrong, and specifically, why you think that document explains that one of us is wrong.My point is that analog media does not clip the same way as digital media does. I quote from this article (http://en.wikipedia.org/wiki/Loudness_war):
Both distort, it's just different types of distortion, so the fact that you say it's ontly for digital is incorrect.
The original sansa FW has also the problem but only if the player is loading songs in the memory.
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