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Author Topic: Rockboy Problem :P  (Read 2487 times)

Offline NMustangs

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Rockboy Problem :P
« on: March 22, 2007, 05:00:37 PM »
Ok so quick problem i got my game boy onto my ipod, have the latest build, they are in .gbc form... problem is i cant find them on my ipod no matter where i put the files  :'(
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Offline Llorean

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Re: Rockboy Problem :P
« Reply #1 on: March 22, 2007, 05:05:06 PM »
What File View mode are you in when browsing Files (and remember, FILES not Database).
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Offline NMustangs

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Re: Rockboy Problem :P
« Reply #2 on: March 22, 2007, 05:08:13 PM »
uhh, file view mode?  and no i am not looking in database
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Offline Llorean

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Re: Rockboy Problem :P
« Reply #3 on: March 22, 2007, 05:13:21 PM »
Yes. There's a setting that limits what sorts of files you can view, as described in the manual, and if you have it set to music, for example, you won't be able to see gameboy games.
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Offline NMustangs

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Re: Rockboy Problem :P
« Reply #4 on: March 22, 2007, 05:17:51 PM »
Yep that did it thanks a bunch  = )
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Offline mor

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Re: Rockboy Problem :P
« Reply #5 on: March 23, 2007, 10:01:33 AM »
i Cant get the gameboy RTC to work.
i found an emulator that have RTC support, but when i import the .sav files back to the R/boy the "time" pre formatted on the save game goes away back to 10:00 am - sunday.
obs- i LOVE pokémon and actually  i have the real cartridge+ rom files.
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COMUNIDADE ROCKBOX IPOD no ORKUT http://www.orkut.com/Community.aspx?cmm=24876869

TUTORIAL ILUSTRADO ROCKBOX EM PORTUGUÊS: http://tinyurl.com/37u8jf

Offline mattandme

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Re: Rockboy Problem :P
« Reply #6 on: March 24, 2007, 02:10:48 AM »
I have read that, and i don't understand what exactly you are asking. change the time, cant you do that in pokémon? if not, does it matter?
also you might want to look at what you are using to import it with...
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iPod 5.5G 30gb With Rockbox, iPL, 3 modded firmwares - 2130 songs, 123 videos

Offline midgey

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Re: Rockboy Problem :P
« Reply #7 on: March 25, 2007, 04:27:50 AM »
RTC support isn't implemented (yet) in Rockboy. Importing a save from an emulator that supports the RTC will make no difference since the loading code doesn't even try to load this part of the .sav. Unfortunately, this means games with RTC support will not function properly. So far, I've only heard of Pokémon Gold/Silver/Emerald as games using the RTC. Luckily, these games are still playable, however certain events will not occur.

I'm sure this is disappointing but most devs have little to no interest in Rockboy. So far I believe only a few developers have even touched the code. HCl did the initial porting effort and was the big Rockboy guy for a long time - it was his baby. Sadly, he passed away. Kkjurbun added support for color targets and scaling. He also improved the speed. I recently looked at Rockboy and pruned away unnecessary code. I also added support for small screen targets, preset palettes, and gained a small bit of speed. Other developers have contributed assembler optimizations as well.

RTC support is the big missing feature in Rockboy. Once that has been implemented, speed will be the only remaining issue aside from small, less useful features. Some work has been done to implement Dynarec into Rockboy. I've had a look at the code and may spend some time over the summer trying to finish it up. This may be optimistic since I'm only a first year computer engineering student and I've never touched upon Dynarec before.

Hopefully this long-winded post has answered your question about Rockboy and possibly some others that were lingering in your mind.
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