Support and General Use > Plugins/Viewers

Doom cheats.

<< < (8/9) > >>

mikeh77:
Just so we all know, someone submitted a patch here: http://www.rockbox.org/tracker/task/6916

(this is the feature request I made for Doom cheats)...

Not sure if it works since I can't get Rockbox to compile on my computer with cygwin.

Hopefully once the patch is stable and works well we can get it included in a future release, or at the very least convince some unsupported builders to include it in their builds.

ColdSphinx:
That patch is only an first implementation and not ready.
I just restoret the cheat functions of prboom and made them work with rochbox. Also I added my first proof of concept to enable the cheats, but currently I haven't time to finish it. It will patch and compile without any error or warning, but everythin you do in the "Cheat" menu is obsolete it just write what cheat you selectet but it won't get readed.

axlgreasetires:
hmmm.  What would be great is if we could have a different function for the toggling of the hold switch.  Like make a popup menu that asks if we wan't to auto run and a menu for cheats (I know that this sounds a bit "sketchy" and probably would not work out im just trying to come up with ideas).  But being able to aply  and remove cheats during gameplay and also being able to toggle autorun would be a good feature.

I think that having a key combonation would not work.

mikeh77:

--- Quote from: ColdSphinx on April 10, 2007, 08:44:23 PM ---That patch is only an first implementation and not ready.
I just restoret the cheat functions of prboom and made them work with rochbox. Also I added my first proof of concept to enable the cheats, but currently I haven't time to finish it. It will patch and compile without any error or warning, but everythin you do in the "Cheat" menu is obsolete it just write what cheat you selectet but it won't get readed.

--- End quote ---

It's been about a month now, just curious if anyone else has looked at working with this patch for implementation. If I knew C I would certainly do it. Considering the Doom Scrollwheel Strafe plug-in is included in many of the Unsupported Builds, I'm thinking if this finally gets to be working it would probably also be included. Not sure how much work this would take but considering prboom already has cheat functions coded in, it couldn't be *that* time consuming. Perhaps I'll take it upon myself to learn C just to do this if nobody else continues with it...  :'(

Anyone who is willing to continue this, check the flyspry task on the tracker (link above), and you will have many happy Rockbox Doomers!!  ::)

sss:
UPDATED: V2 fixes backpack pickups, read attached file
More new optional patches included.  Tested with latest July 3rd SVN and release 3.6.
__________

Just thought I'd stick this in here for others to find since I'm finished with it.  Try the patches out, they are better than cheats!  Sorry for my millionth doom related post.

External mirror (pick one):
tar.gz archive: http://www.mediafire.com/?uzzyzwn2zyw
zip archive:     http://www.mediafire.com/?0gw2y1myzdm

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version