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Doom cheats.

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mcuelenaere:

--- Code: ---//
// Player internal flags, for cheats and debug.
//
typedef enum
{
   // No clipping, walk through barriers.
   CF_NOCLIP           = 1,
   // No damage, no health loss.
   CF_GODMODE          = 2,
   // Not really a cheat, just a debug aid.
   CF_NOMOMENTUM       = 4

} cheat_t;
--- End code ---

found it in http://svn.rockbox.org/viewvc.cgi/trunk/apps/plugins/doom/d_player.h?revision=9312&view=markup,
so I think there's some built-in support for cheats...

ColdSphinx:
so we only need a fuction to open the console, enter the cheat-string and close the console...

Llorean:
The game didn't have a console. You just typed the cheats in, mid-game.

ColdSphinx:
i forgot, it's a long time ago...
I'm looking trought m_cheat.c/h

mattandme:
i know this is kind-of irrelevant to coding this, but i thought ALL the cheats started with id... id decided it in doom 1 and 2, but im not sure if fhshh is right or wrong, i just don't think that it works...

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