Support and General Use > Plugins/Viewers
Doom cheats.
mcuelenaere:
--- Code: ---//
// Player internal flags, for cheats and debug.
//
typedef enum
{
// No clipping, walk through barriers.
CF_NOCLIP = 1,
// No damage, no health loss.
CF_GODMODE = 2,
// Not really a cheat, just a debug aid.
CF_NOMOMENTUM = 4
} cheat_t;
--- End code ---
found it in http://svn.rockbox.org/viewvc.cgi/trunk/apps/plugins/doom/d_player.h?revision=9312&view=markup,
so I think there's some built-in support for cheats...
ColdSphinx:
so we only need a fuction to open the console, enter the cheat-string and close the console...
Llorean:
The game didn't have a console. You just typed the cheats in, mid-game.
ColdSphinx:
i forgot, it's a long time ago...
I'm looking trought m_cheat.c/h
mattandme:
i know this is kind-of irrelevant to coding this, but i thought ALL the cheats started with id... id decided it in doom 1 and 2, but im not sure if fhshh is right or wrong, i just don't think that it works...
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