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#define GOL_UP BUTTON_MENU#define GOL_DOWN BUTTON_PLAY#define GOL_RIGHT BUTTON_RIGHT#define GOL_LEFT BUTTON_LEFT#define GOL_QUIT BUTTON_SELECT | BUTTON_MENU#define GOL_PLAY (BUTTON_SELECT | BUTTON_PLAY)#define GOL_SELECT (BUTTON_SELECT | BUTTON_REL)#define GOL_EDIT (BUTTON_SELECT | BUTTON_RIGHT)
#elif (CONFIG_KEYPAD == IRIVER_H10_PAD)#define GOL_UP BUTTON_SCROLL_UP#define GOL_DOWN BUTTON_SCROLL_DOWN#define GOL_QUIT BUTTON_POWER#define GOL_LEFT BUTTON_LEFT#define GOL_RIGHT BUTTON_RIGHT#define GOL_PLAY BUTTON_PLAY#define GOL_SELECT BUTTON_FF#define GOL_EDIT BUTTON_REW
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \ (CONFIG_KEYPAD == IRIVER_H300_PAD)#define GOL_QUIT BUTTON_OFF#define GOL_UP BUTTON_UP#define GOL_DOWN BUTTON_DOWN#define GOL_RIGHT BUTTON_RIGHT#define GOL_LEFT BUTTON_LEFT#define GOL_PLAY BUTTON_ON#define GOL_SELECT BUTTON_SELECT#define GOL_EDIT BUTTON_REC
You may use the code and techniques described herein without limitation; the intent is not to reserve rights to the ideas or technology, but rather to disseminate the ideas and technology so that it may be widely used.
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