Support and General Use > Plugins/Viewers
Rockboy audio
jacobts:
yeah, i have noticed that too. it is all ipod builds its just nobody really cares about saying anything really because as you said it is not top priority and doesnt really matter.( to me gameboy audio sucks anyway as long as i can play tetris and galaga etc. i am happy)
r3dlink13:
ok, thanks for all your help. I guess I'll just have to keep my eyes open for updates.
Also, thanks for pointing out my signature, i have been running the standard daily build for some time now, since Senab quit updating. I'll have to change that.
linuxstb:
--- Quote from: axlgreasetires on November 27, 2006, 04:52:57 PM ---Well...
The reason the noise sucks is because an ipod cannot run at the same speed that a gameboy can. That's the simplest way to put it.
--- End quote ---
That's not the reason at all.
The problem is that Rockboy generates sound at 11.025KHz, but the ipod audio driver in Rockbox is (at the moment) fixed at 44.1KHz. The audio driver needs fixing, not Rockboy.
kkurbjun:
--- Quote from: linuxstb on November 29, 2006, 03:18:35 AM ---
--- Quote from: axlgreasetires on November 27, 2006, 04:52:57 PM ---Well...
The reason the noise sucks is because an ipod cannot run at the same speed that a gameboy can. That's the simplest way to put it.
--- End quote ---
That's not the reason at all.
The problem is that Rockboy generates sound at 11.025KHz, but the ipod audio driver in Rockbox is (at the moment) fixed at 44.1KHz. The audio driver needs fixing, not Rockboy.
--- End quote ---
Do all ipod's codec chips support 11.025kHz? I thought that some do not go that low.
jacobts:
well, it does
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