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Rockbox Ports are now being developed for various digital audio players!

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Author Topic: RocKen: Simple Ken's Labyrinth clone  (Read 2201 times)

Offline jspenguin

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RocKen: Simple Ken's Labyrinth clone
« on: October 20, 2006, 03:39:19 AM »
I wrote a simple Ken's Labyrith clone for Iriver H1xx. Ports to other players are possible, but I have no way of testing them.

http://www.jspenguin.org/rocken/

I posted a very early version of this a long time ago (http://forums.rockbox.org/index.php?topic=4591.0), but I have added many new features including loading/saving games, a 6-channel mixer, and ColdFire assembler in graphics code.

How would I go about submitting this to be included with RockBox?
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Offline pabouk

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Re: RocKen: Simple Ken's Labyrinth clone
« Reply #1 on: October 20, 2006, 04:30:46 AM »
Nice game :)

You can use the UI Simulator for developing for other targets.
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Offline theli

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Re: RocKen: Simple Ken's Labyrinth clone
« Reply #2 on: October 20, 2006, 04:59:45 AM »
looks nice  :D
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Please, read the manual and wiki!!!!
search before you ask on forums!!!!

Offline Llorean

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Re: RocKen: Simple Ken's Labyrinth clone
« Reply #3 on: October 20, 2006, 05:31:44 AM »
Generally you start by submitting it to the patch tracker.
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Offline roolku

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Re: RocKen: Simple Ken's Labyrinth clone
« Reply #4 on: November 07, 2006, 07:53:24 AM »
I tried it and think it is quite impressive (although I get killed way to quickly).

But one of the recent moves to target tree seem to have broken it. :(

make[3]: *** No rule to make target `button-target.h', needed by `/home/robert/rockbox-devel/mybuild/apps/plugins/rocken/rocken.o'.  Stop.

Also your website seems to be unavailable.

Cheers
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