Support and General Use > Plugins/Viewers

idea for mpegplayer's voice disability (iriver h10)

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Llorean:
On what grounds do you have any information that suggests Doom requires more processing power (a game that ran on 386 PCs) than decoding an MPEG2 compressed video at a decent framerate?

areeb:
yea you're right. I forgot that doom was able to run on such old machines. Ok well nevertheless, if you guys do get around to it just know that I'm holding my breath!

miron73:
That's my first post so.. hi :)

Correct me if I'm wrong.

I suppose that H10 (and any other player) has it's own native, raw audio format that requires virtually no (read: very little) time to get 'decoded' and played. Maybe you should follow this path? You know - video requires re-encoding anyway (resize and format), so decoding audio to this raw format should not be a problem for end-user (i.e. me :)).

I'm completely newbie to embeeded devices (I own H10 for few days) so I may be completely wrong.

Regards

M.

PS. I think that mpegplayer is a really nice piece of work.

Llorean:
If that were the path to be chosen, there'd be little point in using compressed video either.

Uncompressed video and audio could be accomplished with respectable playback speed but the filesize cost makes it even sillier than compressed video on a portable audio player.

miron73:
You are right, but... :)

1. Video seems to work now
2. Uncompressed audio should be smaller than uncompressed video
3. You said that performance is a problem

So... if the lack of the power is the only 'show-stopper'...

Of course using uncompressed audio may sounds funny (or even silly). But you have to remember that some of this devices wasn't even designed to decode video. IMHO it's acceptable solution.

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