Rockbox Development > New Ports

Rockbox Player - Project to design and build a Free/Open hardware audio player

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geekabit:
Is this project still alive? What is the current status?

WeaselBones314:
I'm holding my breath for this project. I've always wanted a player built to use rockbox. I was just thinking this morning (while looking at players that pretty much all suck without rockbox) how cool it would be to have a player with native rockbox support or with open-source firmware.
I disagree on the battery recommendation, and I think that first the project needs to get off the ground before things like bluetooth are even considered. Li-ion is so much more energy dense and compact than a cylindrical cell. For a few millimeters of thickness, the player could have a 20 hour Li-ion battery whereas even a high capacity (2500mAh) Ni-Mh cell would be at <10 hours.

I hope the project is still alive. The latest date stamp I see is from 2011.

[Saint]:
History suggests, that you should not do so.

The idea, is a great one, but so far the Lyre Project has just proven (a few separate times) that it is a massive undertaking, incredibly expensive, and cannot compete with mass produced hardware that already exists (build quality, cost, turnaround, etc.).

I know that sounds very defeatist, but it's just facts.


[Saint]

JdGordon:
We've seen nothing recently to suggest this is still happening.

LADave:
Instead of designing and building hardware, why not use "obsolete" smartphones?  Only used iOS- and Android-based used phones have any real value.  The rest -- PalmOS, Windows, Blackberry etc. -- are roadkill headed for landfills or toxic scrap mills in China.   On eBay they sell for an order of magnitude less than a RockBox-able player.

But once you dig below the various O/S the hardware is familiar: ARM CPU, 64MB or more RAM, some hardwired flash ROM plus a slot for more on an SD(HC) card, a microphone, ADCDAC, a joystick and a keyboard, QVGA or better display, micro-speakers and headphone jack, rechargeable lithium, and do forth.  If chips aren't identical to RockBox targets they probably are near cousins.

Replace the various O/S-s with the RockBox kernel and a lot of complexity goes away.

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