Support and General Use > Theming and Appearance Customization
animations? what am i doing wrong?
TheKind:
%s%ac%?it
%s%ac%?ia
You can do that:
%s%ac%?it
%s%ac%?ia
d1 -> Name of the folder, if you're on /, no folder so you can show Artist Unknow
%fn -> File name.
Just if you want of course. Good luck for your H10 wps, waiting for it (if for 5/6gb)
Hweb21:
hm yes, that is the code i usually use. hmmm, give me one day to update it since it is a few years old and it was for the h120 (black and white) so i can update the code and put it in grayscale like the gif.
but here is the old version
http://rapidshare.de/files/34929586/headbangersoldv.zip.html
pixeldotz:
hweb:
that one worked fine. i guess the sim or rockbox for that matter didn't like the greyscale images. i downsampled them to 1 bit (black/white) and it works fine.
i think it was the filesize though. my images where only 22k though, and i have made an animated wps before that worked with color images.
oh well, this worked :)
thanks for all the help everyone.
i actually had one last question. i noticed it plays really slowly even with t.01 as the time limit, but when i use the scroll pad to lower and up the volume the animation speeds up. is there anyway to keep the ani at that fast speed or is it some kind of refresh issue? (this is on the actual h10 and the sim)
RaiderX:
--- Quote from: pixeldotz on September 28, 2006, 08:04:56 PM ---btw.
i pulled this http://img.photobucket.com/albums/v282/gregken/thHeadbangers.gif
from another thread and i'm trying to get it into a wps for my h10.
yes, each frame is separated into its own .bmp mono.
as stated before, only one image displays with no rotation.
--- End quote ---
that is sooo cool! EarthBound ftw!
sorry for being off topic, i just had ot say that.. :-X
perfectdrug:
--- Quote from: Llorean on September 28, 2006, 08:08:08 PM ---Are you sure the .bmps are saved as mono? What are their filesizes?
It sounds like you're running out of bitmap buffer space. The image itself is grayscale, so it seems strange that you'd save it as mono...
--- End quote ---
How big is the bitmap buffer space?
sorry but did i understand right that a backroundanimation is only possible with monochrom bitmaps?
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