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Rockbox Ports are now being developed for various digital audio players!

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Author Topic: A plee for more build servers!  (Read 1896 times)

Offline Bagder

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A plee for more build servers!
« on: September 01, 2006, 08:23:26 AM »
Howdy

We currently build 52 different Rockbox builds on every commit done to CVS. This makes a great service to our users who can download the latest binary packages just minutes after it was committed.

These builds are currently made on (up to) 12 servers kindly let to us by various people. As the number of builds go up (and we have all reasons to expect the number to continue increasing ahead as well), the total build time it takes to get all builds through increases.

If you have a fast server with decent internet access, please consider donating CPU time to the project!

http://www.rockbox.org/twiki/bin/view/Main/CvsBuildServer
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Offline JdGordon

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Re: A plee for more build servers!
« Reply #1 on: September 02, 2006, 11:02:37 AM »
Ive offered mine a few times, but ee agree its too slow upload.. buut... if you can hard set a build to a certain box, then i would have no problem taking the sim and bootloader builds which dont really need to be sent back.
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Using PMs to annoy devs about bugs/patches is not a good way to have the issue looked at.

Offline Llorean

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Re: A plee for more build servers!
« Reply #2 on: September 02, 2006, 09:54:32 PM »
I'm going to be building a new computer as of ~December or January, and placing my current desktop in a closet as a file server. I'm not sure how fast of an upload you need, but the computer is a Athlon 64 (in 32-bit mode at the moment) 3200+, so compile times shouldn't be bad, at least.
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Offline Bagder

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Re: A plee for more build servers!
« Reply #3 on: September 03, 2006, 04:10:58 AM »
The package sizes sent back are in the 1.5MB area so the upload speed for each server is not critical, we have several fast build servers hooked up to ADSL and they still provide a nice service.

And to answer jdgordon: we do separate builds on what compilers each server has: sdl, arm, m68k and sh, not by what bandwidth each server has. So while we _could_ enhance the build script to take that into accout as well, I'd rather not and just require build servers to have "fast enough" bandwidth.

We can always add servers for a while to test them and see if they are fast enough and simply remove them again if they end up slowing down the total instead of helping out.
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Offline Llorean

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Re: A plee for more build servers!
« Reply #4 on: September 03, 2006, 01:28:42 PM »
If it's by what compilers they have, wouldn't that mean that JDGordon's would just have to report that it only has SDL to be handed sim builds?
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