Thank You for your continued support and contributions!
Worst case scenario: font has no margin to the left, but 1px to the right - then you've got 2 empty pixels to the right and none to the left!
Quote from: AM on August 18, 2006, 07:36:30 AMWorst case scenario: font has no margin to the left, but 1px to the right - then you've got 2 empty pixels to the right and none to the left! Why not force a 1px margin to the left as well?FF
And working around this by just forcing an additional 1px margin to the left will screw up the scrolling. When the text starts scrolling it wont disappear behind the left edge of the screen or behind the scrollbar, it'll disappear 1 pixel away from it.
Interesting...I would suggest modeling it after the "Show ID3 Info" screen (it's a list were each item is 2 lines). It might look cleaner and scale better to other targets (particularly those with smaller screens).
Another possibility: make menu display mode an option (with/without current value).
This looks really nice AM. I definitely look forward to checking it out the next time I update my build.
Anyone tested this on the iPod 5G?
I get a compile error with your patch.*** No rule to make target 'select.c'You added 'select.c' to apps/SOURCES, but this file is located in apps/gui/I changed the line to 'gui/select.c'. This worked, but I get a lot of compiler warnings and some more errors.Do you get them too or is there a problem with my build?I only applied your patch and tried to compile a H120 Simulator
It is working now.One small suggestion: How about adding the submenu indicator ( > ) in the "always" and "for selected only" modes, too?
Page created in 0.119 seconds with 20 queries.