Support and General Use > Audio Playback, Database and Playlists

WMA support

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baobab68:
Thanks Marsdaddy, that's exactly what I meant. I always let my mind wander off into, "oh yeah, you'd multiply it by 10,000 or something" but I always kept coming back to "but in the end you'd have to un-multiply it"  :-)

I have had a look at the code, and I know everyone round here always says "if you want something done, go off and do it" but as a first programming effort, you've got to admit, it's pretty daunting.

I've found this whole thread pretty humbling actually. As someone who made the 'mistake' of using WMA in the first place (which is why I take criticism of WMA users kinda personally), I would so love to see WMA be a supported codec, but it's honestly such a *huge* learning curve, I have to admit it's beyond me right now.

I guess I would use this opportunity to say three things:

- if you're a new ROCKbox user, and you want a codec that's pretty successful at low bitrates, I've found that OGG is a good one.

- if you want a really portable codec that's likely to work on tomorrow's player as well as it does on today's, maybe think about MP3 with a decent encoder.

- congrats to Marsdaddy for getting this code as far as he has.

bao

Marsdaddy:

--- Quote from: baobab68 on September 18, 2006, 04:32:39 AM ---I have had a look at the code, and I know everyone round here always says "if you want something done, go off and do it" but as a first programming effort, you've got to admit, it's pretty daunting.

--- End quote ---

I admit! As a first programming effort, it's a no-no. As I've said in the comments accompanying the patch, there aren't many issues with the code - only two that I'm aware of (besides speed).


--- Quote from: baobab68 on September 18, 2006, 04:32:39 AM ---- congrats to Marsdaddy for getting this code as far as he has.

bao

--- End quote ---

Thanks, nice to be appreciated. I try not to use WMA myself but if rockbox is going to be an easy switch for most people (not just the wise), I think it's a must.

Davide-NYC:
(Off Topic)

Isn't the current state of m4a playback at the same state?
It works, and the code is in good shape, but it's just too slow and needs optimizsation.
We need some ASM junkies with some extra time over here!  :D

(back On Topic) What was the topic?

bk:
(Off topic continued)

The AAC codec is huge, by far the biggest currently in Rockbox. I did a quick LOC analysis once and IIRC the AAC codec alone constitutes around 20% of the total codebase. Optimization will be quite the job for whoever takes it on.

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