Rockbox General > Announcements
BUTTON CHANGES - REPORT PROBLEMS HERE
pixelma:
JdGordon,
your latest "fix ondio keymaps" has no effect at all. Still "up" and "down" have no function in the game menu as well as in the game (would be "show highscores/resume" and "fire bubbles/save game"). Also bubbles don't get automatically shot after a certain timeout anymore and this is a general problem for all targets as it seems (testet on H300-Sim, too). The time itself presumably is counted because after this time I'm able to "fire" a bubble on Ondio as it accepts any button press as fire then (except "off" still exits the game). By the way... these problems are already noticable in the simulator! ;) ;)
On a related note I do think that button actions aren't very helpful for plugins as there can be great differences in intuitive controls for the variety of plugins - and there will always be certain game specific "actions" that you wouldn't need in any other plugin.
Atheistic Freedom:
I agree, now Bubbles and the Metronome (on the iPod, at least) are pretty much broken, because what one simply used the scrollwheel for (i.e. moving the "cannon" in Bubbles), you now have to KEEP PRESSING LEFT OR RIGHT just to move it and then fire; very tedious. Also, you can't exit out of the two plugins with Menu like before. Not even Menu+Select with Bubbles easily; I had to keep doing that button combo 204 times before I must've tripped something and it finally took me out of there.
To make a long story short, I say the recent re-button mapping should be reversed. There was nothing wrong with it before , but there certainly is something wrong with it now.
JdGordon:
pixelma, damn, I thought it was fixed.
The reason acitons are needed in plugins (to at least be able to be used) is that as each new target comes along it is a massive pain to get a working keyboard layout for each target. There are 9 target layouts at the moment I think, So thats 9 different layouts a new plugin needs to have figure out.. This gets very much harder when the person developing the new plugin only has one or two targets...
My personal gripe (not pointing to anyone in particular) is that not enough help is given in IRC. Look in the logs.. I always ask for people who has a target I dont have to test and most of the time no-one has, posting to the tracker is a waste because in the nearly a week this patch was up before being commited I had one response from Linus who said it looked good, and noone mentioned it in irc negativly...
So, I'm stuck with commiting and enduring the crtisism and fix the reported bugs (which I think I have done adequatly).
So unless I'm told by someone in charge to revert Im going to fix the problem.
(PS, Ive had a long day and im in a shitty mood, this is not the normal me..)
JdGordon:
and according to the sim, bubbles now works correctly again.
HURRY seems to be displayed for quite a while, but it does automatically shoot, so i assume its working corectly.
roolku:
--- Quote from: roolku on November 17, 2006, 05:21:03 AM ---Not sure if this is the right place to report it, but after your actions for plugins the play and the pause keys are swapped and the stop key doesn't work on h120.
--- End quote ---
Whoops. I just realised that I completely messed that posting up. So I'll try again:
In the metronome plugin on h120:
* the stop key doesn't exit the plugin
* select and play have their functionality swapped (select works as start/pause and play works as Tap)
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