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Author Topic: New Puzzle Mosaic In Simon Tatham's Puzzle Collection  (Read 4468 times)

Offline rwolf123

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New Puzzle Mosaic In Simon Tatham's Puzzle Collection
« on: May 13, 2024, 02:22:53 PM »
[Request] Hi! Can the Simon Tatham's Puzzle Collection (aka Puzzles) be updated to the latest version as there is a new game called Mosaic that is not in the current builds of Rockbox. Tysm in advance!
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Offline __builtin

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Re: New Puzzle Mosaic In Simon Tatham's Puzzle Collection
« Reply #1 on: July 17, 2024, 03:19:08 AM »
I’m working on merging this. There’s been quite a bit of bitrot between our puzzles snapshot and Simon’s, which I’m hoping to properly fix by merging all of my divergent changes back upstream so it’s easier to maintain the port going forward. This does involve a lot of necromancy of 7-year old patches though, so it’s slow going…
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Offline speachy

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Re: New Puzzle Mosaic In Simon Tatham's Puzzle Collection
« Reply #2 on: July 17, 2024, 08:42:28 PM »
oh sweet, I was looking into this myself but got sidetracked on the bajillion other loose ends holding up the 4.0 release..
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Offline __builtin

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Re: New Puzzle Mosaic In Simon Tatham's Puzzle Collection
« Reply #3 on: July 23, 2024, 05:25:36 PM »
I’ve finished this and it’s now in the latest dev build. Please let me know if it runs OK.
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Offline rwolf123

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Re: New Puzzle Mosaic In Simon Tatham's Puzzle Collection
« Reply #4 on: August 11, 2024, 11:52:20 PM »
Awesome!!! Thank you for adding it and it runs great!!!
I have another request since we are talking about adding games to the collection, can the 4 unfinished games (Group, Slide, Separate & Sokoban) also be implemented as well to the rockbox collection. I know they are in the unfinished category but I tried them out before and they seem to be fully functional and possible to implement according to the Readme file in the unfinished folder and are also fun to play (especially Slide). Tysm once again in advance!
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Offline rwolf123

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Re: New Puzzle Mosaic In Simon Tatham's Puzzle Collection
« Reply #5 on: August 29, 2024, 10:24:42 AM »
Just saw that you added 2 of the unfinished games. Awesome!!!
For Slide can the cursor movement be increased by jumping to each possible spot instead of moving it at a 1 pixel rate as it feels that most of the game is just very slowly dragging the cursor around.
Ex. in the attached image red spots would be possible spots for the cursor to be able to move to (would change depending on board size & screen size). tysm once again in advance!

* Example.png (27.17 kB, 143x191 - viewed 330 times.)
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