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- Does making multiple saves cause a drop in framerate? If so, how can I delete unwanted saves?
- Are there plans to add a feature allowing you to switch the A and B buttons? I am playing Zelda DX and have reached a point where I need to hold down the B button (a scroll wheel button) but it doesn't work; only the A (center) button can be held down. If I could temporarily switch the functions of the center and scrollwheel buttons that would be great. (Idk if Rockbox is open-source or not; if not, sorry)
- Can sb explain why Rockbox can allow you to play Doom or Duke Nukem but not a relatively simple GBA game like Zelda: Minish Cap or Link to the Past? I understand Spyro:Attack of the Rhynocs would be too much for the hardware, but TLoZ is rather simple, isn't it? An even simpler game would be Pokemon; Fire Red and Leaf Green are virtually identical to Red and Green or whatever the originals are.
Quote from: rogueKlyntar on April 30, 2020, 10:03:40 PM- Does making multiple saves cause a drop in framerate? If so, how can I delete unwanted saves?No, they shouldn't matter.
Quote from: rogueKlyntar on April 30, 2020, 10:03:40 PM- Are there plans to add a feature allowing you to switch the A and B buttons? I am playing Zelda DX and have reached a point where I need to hold down the B button (a scroll wheel button) but it doesn't work; only the A (center) button can be held down. If I could temporarily switch the functions of the center and scrollwheel buttons that would be great. (Idk if Rockbox is open-source or not; if not, sorry)I don't think so. And yes, Rockbox is open source, as noted by the banner on the top of this forum.
Quote from: rogueKlyntar on April 30, 2020, 10:03:40 PM- Can sb explain why Rockbox can allow you to play Doom or Duke Nukem but not a relatively simple GBA game like Zelda: Minish Cap or Link to the Past? I understand Spyro:Attack of the Rhynocs would be too much for the hardware, but TLoZ is rather simple, isn't it? An even simpler game would be Pokemon; Fire Red and Leaf Green are virtually identical to Red and Green or whatever the originals are.You can't play GBA games because there is no GBA emulator. Most devices would be too slow to emulate the GBA anyway.
Why wouldn't an iPod be able to handle a GBA emulator for a game like Pokemon or Zelda? Pokemon especially barely changed, they just colored everything individually, plus a few small things. I still don't see why Doom and Duke can be played but a GBA game would be too much for the hardware.
Quote from: saratoga on April 30, 2020, 10:59:48 PMQuote from: rogueKlyntar on April 30, 2020, 10:03:40 PM- Does making multiple saves cause a drop in framerate? If so, how can I delete unwanted saves?No, they shouldn't matter. Still, iss there a way I can delete them?
Do you know how I could switch the functions of the A and B buttons in Rockboy?
Quote from: saratoga on April 30, 2020, 10:59:48 PMQuote from: rogueKlyntar on April 30, 2020, 10:03:40 PM- Can sb explain why Rockbox can allow you to play Doom or Duke Nukem but not a relatively simple GBA game like Zelda: Minish Cap or Link to the Past? I understand Spyro:Attack of the Rhynocs would be too much for the hardware, but TLoZ is rather simple, isn't it? An even simpler game would be Pokemon; Fire Red and Leaf Green are virtually identical to Red and Green or whatever the originals are.You can't play GBA games because there is no GBA emulator. Most devices would be too slow to emulate the GBA anyway. Why wouldn't an iPod be able to handle a GBA emulator for a game like Pokemon or Zelda?
I still don't see why Doom and Duke can be played but a GBA game would be too much for the hardware.
Quote from: rogueKlyntar on May 01, 2020, 08:53:44 PMDo you know how I could switch the functions of the A and B buttons in Rockboy?I'm not familiar with the source for rockboy, but you can probably swap which button maps to which key in the source code and then recompile.
Quote from: rogueKlyntar on May 01, 2020, 08:53:44 PMWhy wouldn't an iPod be able to handle a GBA emulator for a game like Pokemon or Zelda?Because the GBA is a lot more complicated to emulate. It actually has the same CPU core as your iPod.
Why wouldn't an iPod be able to handle a GBA emulator for a game like Pokemon or Zelda?
Do you mean their hard drives are the same part by the same manufacturer?
In any case, I don't know how the coding is done but couldn't sb just rewrite the code into GBC language for a game like Pokemon?
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