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Going into the debug menu and manually boosting hard locks the player, so I suppose that is the problem. Edit: 1 time hard locked, the next corrupted the display, and the third worked correctly but crashed shortly there after when I tried to play a song. Maybe a better approach would be to confirm that frequency scaling is really working, and then try to adjust PCLK? I think 120MHz is probably far outside of the device spec.
Probably the battery life 'improvements' strike again
when you get a chance try this version with power saving disabled and see if that improves the displaythis build is older somewhere after 3.14 was released but before 3.15
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