Rockbox Development > New Ports

Fiio M3k

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speachy:
Good news:  The code is finally cleaned up to the point where the m3k binary and bootloader compile cleanly, and it's only a few to-dos away from being ready to merge:

   https://gerrit.rockbox.org/r/#/c/2804/

The bad news is that this code remains completely untested.  We do not yet have the technical ability to generate the patched firmware update image that is necessary to install our bootloader/launcher.  Figuring that out (in a way that can be scripted) is next.

Thew:
I’d just like to add my appreciation of your efforts. I have two M3Ks, one of which I’ve Rockboxed with Xvortex’s first version. I particular enjoy creating my own custom User Interface and the initial promise of Rockbox on the M3K is very good. If things work out OK perhaps I’ll end with Rockbox on both my players.

speachy:
The port code has landed in the main rockbox repo, and builds are now being generated by the build farm.

Again, this can *not* be deployed on top of an existing xVortex port.  Please do not attempt to do so.

I have not started to work on inserting our loader/launcher into an existing (stock) firmware image.  I do not know how long that will take.

fossphile:
yay! brill news. looking forward to installing it on my m3k  :D :D :D

fossphile:

--- Quote from: speachy on October 03, 2020, 01:20:00 PM ---With regards to the seek problem, I found and fixed the underlying problem in the vortex code dump -- it was a "Fix" for the LCD not getting shut off properly, but it had some nasty side effects on all of the hosted targets too.

the m3k-specific stuff is close to being mergeable but we need to be able to patch a new bootloader/launcher into the m3k flash image before it'll be of any use to anyone.

--- End quote ---

YAY!!!!  :D :D :D :D ;D :D :D :D :D that bug has been so annoying!

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