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Duke Nukem 3D
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Topic: Duke Nukem 3D (Read 3001 times)
__builtin
Developer
Member
Posts: 409
iPod 6G, c200v1 (RIP), e200v1 (RIP)
Duke Nukem 3D
«
on:
September 13, 2017, 09:01:48 PM »
I did it again. I now have Duke Nukem 3D up and running on ipod6g. This is a port of Fabien Sanglard's "Chocolate Duke3D", itself based on the original source releases by 3D Realms and Ken Silverman, not some doom WAD or anything like that.
The code is available here:
http://gerrit.rockbox.org/r/#/c/1664/
, but keep in mind it's a huge hack and is unlikely to work without some effort (unless you happen to own an ipod6g).
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codyteam
Member
Posts: 63
Why hello there!
Re: Duke Nukem 3D
«
Reply #1 on:
September 21, 2017, 12:51:08 PM »
Awesome!Will it be possible to port this to a sansa clip plus?
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Info!:Im sorry if i ask too many questions.I just really want the best out of rockbox
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Devices rockboxed:Sansa Clip +(dead),iPod 6th Generation
__builtin
Developer
Member
Posts: 409
iPod 6G, c200v1 (RIP), e200v1 (RIP)
Re: Duke Nukem 3D
«
Reply #2 on:
September 21, 2017, 04:53:54 PM »
Certainly possible given enough time, but I won't be doing it. You'll have to implement greylib support in the rockbox video driver in my SDL patch.
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