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Newer compiler exposes bug in mips threading code. Thats why vortex's sources compiled with 4.9 crash. I fixed this bug in rockbox but I am almost sure something during agptek merge broke it again.
http://gerrit.rockbox.org/r/#/c/1905/Lifted from the Fiio X1 WIP code. It boots, but success was short-lived. When attempting to play:*PANIC*Stkov codecWork-in-progress, eh?
codec stack overflow - pretty easy to fix. Just increase codec stack size definition and check if that helps.
Unfortunately, it's not able to sustain realtime playback, pausing for about 1 second roughly every 5 seconds on a 320KB mp3. The entire player goes unresponsive during these pauses.
Could try some video game music. NES or SNES files are a few kilobytes
If anybody knows the relation between the "rockbox.bin" bootloader file in the xvtx.ru installer and what actually ends up on the NAND that would be interesting. (I think "nprog" must be doing some equivalent of relocating segments of the .bin file into different parts of the first NAND partition.)
Hi.You're right, X3 boot combined from header, SPL1, rockbox bootloader and uBoot.This was done manually in a binary editor and a very long time ago.Unfortunately, I did not have any information on this except what already in repo. sorry.Regards,Roman.
(vorbis is being stupid, but I'll get to that later..)
Threading error fixed in #1905 was spotted by me but who cares :-) Anyway I lost ability to merge patches from gerrit :-/
The failure is in the ogg frame checksum code -- and the underlying cause is due to the mips asm memset() routine being defective.
That is strong statement. AFAIK this implementation is copied from some respected source. It has some quirks (like byte copy for small sizes).
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