Sorry, I actually meant how to make the player ignore loops contained in mod files.
(e.g. like one can do in XMPlay by limiting loop number or setting Loop to "never")
About the plugin, currently it launches when opening tracker modules from file browser (.xm, .it, .s3m) except for .mod files which open in WPS. But playing them in Mikmod can still be achieved by opening another track in a different format and then skipping to the needed file. If possible, I'd like to make my Rockbox treat .mod files same way as other modules and open them with Mikmod by default.