Rockbox Development > Starting Development and Compiling

m68k cross compiler // stdio.h missing

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[Saint]:

--- Quote from: saratoga on October 27, 2014, 09:45:54 PM ---the output of a given compiler target a specific system. This is the reason you can't use a windows compiler to build Mac programs. You will need to setup a compiler that targets whatever your device runs.

--- End quote ---

OP seems to be at least partially aware of this fact, and appears to be attempting to do exactly this, hence the mention of cross compilation of the toolchain that targets his specific architecture.

But, then again, its quite possible I'm getting it wrong too.

I believe it is clear what OP is trying to achieve, but there is a clear disconnect between what OP wants to achieve and the roadmap s/he believes will allow him/her to arrive at this destination.


--- Quote from: saratoga on October 27, 2014, 09:45:54 PM ---I think you should ask your teacher for help.

--- End quote ---

This.

Support for compiling generic non-Rockbox things is quite firmly out of the scope of this support channel. Even if one is attempting to use our tool set to do so.

Your teacher/instructor/spirit guide/whatever is much better suited to answer this question for you, and at the same time you can ask him or her why they seem to have completely failed you in assisting you with your assigned task and supplying you with a firm grounding of understanding of which to work from.


[Saint]

Dermiste:
Hi all,

Just for the record, I did manage to fix my issues which were only related to the way I was including libs.
Turns out that using rockboxdev.sh it is possible to create a cross compiler to target a coldfire uController on a quadricopter :D

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