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New Development Builds Will Not Allow USB Connection Clip Zip
bbildman:
Ok no problem, just let me know
gevaerts:
Thanks for testing so far! It's been really helpful to have someone who had the problem actually help with debugging it, this bug could have survived for a lot longer without your help.
I've uploaded a new test build with the logf issue fixed (we logged too much, which made us lose the line we actually care about) to http://www.gevaerts.be/rockbox-logf-2.zip. If you could test that (same procedure as the previous one) and upload the resulting logf.txt, I think we'd have everything we need to fully understand what's going on and what Windows is actually trying to do.
bbildman:
--- Quote from: gevaerts on February 16, 2015, 11:10:15 AM ---Thanks for testing so far! It's been really helpful to have someone who had the problem actually help with debugging it, this bug could have survived for a lot longer without your help.
I've uploaded a new test build with the logf issue fixed (we logged too much, which made us lose the line we actually care about) to http://www.gevaerts.be/rockbox-logf-2.zip. If you could test that (same procedure as the previous one) and upload the resulting logf.txt, I think we'd have everything we need to fully understand what's going on and what Windows is actually trying to do.
--- End quote ---
Ok, here it is attached
Let me know if this one is bad, and we can do it again.
gevaerts:
Thanks, this is what we need.
The SCSI commands Windows tries to use that we don't implement are:
* 9E, which is "service action", which seems to be used to find out the physical block size (which is used for those modern disks that have 4K blocks internally but pretend they have 512K blocks as usual) and then presumably optimise for those.
* A1, which is "ATA Passthrough", which is used for things like S.M.A.R.T.
Neither of those is really essential, although I guess ATA passthrough would be nice to have at some point, for those players with ATA disks in them.
bbildman:
Thanks, so I guess for now and into the future I am good-to-go for my Zip(s).
I REALLY like the Zip, and especially with Rockbox installed. The original reason I even used RB to begin with was that my original Zip's up volume button stopped working and I found out that RB had a software control of it, which the OF does not. I also implemented a quickscreen with JUST the L and R buttons enabled, for lowering and raising the volume, so it's easy to do it on the While-Playing screen without having to go through menus to access the menu volume controls. I found this video that clued me in to the volume control quickscreen::
https://www.youtube.com/watch?v=Yp163_cwSy4
Thanks again.
I'll keep track of the daily builds and if I see some upgrades that will help me, I'll just use the utility to install it.
Bernie
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