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Author Topic: Ipod classic 160gig slim, hardrive issue?  (Read 1298 times)

Offline dildonk

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Ipod classic 160gig slim, hardrive issue?
« on: February 09, 2014, 07:33:25 PM »
Hi, I've installed rockbox via emCORE on my 7th gen ipod, and it seems to be working fine but a few tracks always freeze the ipod a couple of seconds in. It's always the same tracks, I've tried deleting them and copying them back on, still happens. Tried downloading a different mp3 of the track, deleted the original and replaced it with the new one. Still freezes. I don't know a lot about this sort of stuff but I was assuming it was a hard drive issue, like the part of the disk these tracks were being saved to was damaged, but the tracks seem to play fine on my computer if I play them from the ipod. So now I dunno.

Is this a known issue with rockbox or is my hard drive probably on the way out? If it is my hard drive is there anything I can do to try and mark off the damaged sections and keep using it? Moneys a bit tight for a new one atm and the vast majority of my tracks play fine.
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Offline saratoga

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Re: Ipod classic 160gig slim, hardrive issue?
« Reply #1 on: February 09, 2014, 07:47:12 PM »
You could try your file in a simulator and see if it also crashes:

http://rasher.dk/rockbox/simulator/
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Offline dildonk

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Re: Ipod classic 160gig slim, hardrive issue?
« Reply #2 on: February 09, 2014, 08:06:06 PM »
Cheers for the link but I'm not seeing a simulator for the ipod classic.
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Offline saratoga

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Re: Ipod classic 160gig slim, hardrive issue?
« Reply #3 on: February 09, 2014, 08:58:06 PM »
For this purposes it doesn't matter which sim you use.  The difference is just the screen resolution and buttons which won't matter to the decoders.
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Offline [Saint]

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Re: Ipod classic 160gig slim, hardrive issue?
« Reply #4 on: February 09, 2014, 10:06:08 PM »
I would find a damaged disk unlikely. If we went with the assumption that it was a damaged disk surface, then some absolutely remarkable feats of improbability occurred here.

If the stated information given is correct, and we follow the above stated theory, we are to assume that several problematic files were removed or replaced, and each and every time these same files (and only these files?) were placed back onto the problematic storage in exactly the same position or similarly damaged positions. The odds of which are immensely unlikely, bordering on impossibility unless the disk were so badly damaged that it would almost certainly become immediately obvious.

This would seem to point to the files as problematic, but again, the odds of receiving a "bad" batch of files that exactly matched your original failing files unfathomable.


[Saint]
« Last Edit: February 09, 2014, 10:07:52 PM by [Saint] »
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Using PMs to annoy devs about bugs/patches is not a good way to have the issue looked at.

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