Rockbox Ports are now being developed for various digital audio players!
Quote from: mahen on June 07, 2006, 05:26:35 PMActually I would be much interested in .spc support What lib / player code are you using atm ?as i've said - a quick and _dirty_ patch is availible on trackerit is herehttp://www.rockbox.org/tracker/task/2727as you can see it uses openspc
Actually I would be much interested in .spc support What lib / player code are you using atm ?
I've now played around with it a bit (created a codec), but there are some issues (such as no sound). The version thats in rockbox is an old version. It appears to be modified a little.
I'm now having a look at libmikmod
Hopefully shortly I'll have a working codec on actual hardware.
Quote from: orfax on June 17, 2006, 10:51:44 PMI've now played around with it a bit (created a codec), but there are some issues (such as no sound). The version thats in rockbox is an old version. It appears to be modified a little.I have created a working codec using DUMB that plays .mod, .xm, .it & .s3m, BUT (and its a big but) only for the simulator. DUMB uses some floating point functions (floor, pow, log, exp) in order to play these formats. The modified rockbox version had these functions #define'd to something else which breaks playback. As I believe we don't have the floating point functions available for the host devices (ie ipod, iriver, etc) as there is no FPU, I don't think we can use DUMB in its current form.
I solved the floating point issues by porting the necessary maths routines from FreeBSD's math library as well. Unfortunately I kind of lost interest, but I posted what I got to the tracker at http://www.rockbox.org/tracker/task/2793 .
http://www.rockbox.org/tracker/task/5241
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