Thank You for your continued support and contributions!
One has to wonder with such complex hearing if perhaps a dedicated audiophile music player wouldn't be a better option than any rockboxed unit?
since that seems to be a common problem for users.
Anyway I don't see a convincing argument in favor of more bands
How is having too many bands available for use a problem for anyone? Are people really so dumb as to enable too many EQ bands on very old hardware, find their music lagging/skipping, then can't figure out that it's the EQ causing it, so they come on these forums to complain that your software sucks? Honest question.
I don't see a logical argument against having more bands available for use. Those who don't need the extra bands simply won't use them.
My argument for more bands would be as follows:
Yes.Search the forums / IRC log if you want to. We had pretty much 0 questions about this until the number of EQ bands was raised.
But increasing flexibility for a minority of people causing the majority to get confused and increasing our support workload is simply a really bad idea.
I had the impression at least at the start of this thread, that the OP didn't understand the difference between parametric eq (a few bands with variable center frequency and variable Q) and traditional eq (lots of fixed bands with fixed Q). But I can't really tell.
It does seem to me that increasing bands would increase CPU load, maybe beyond what the CPU in a little player like the Sansa Clip is capable of, and also mess up the phase response at normal sample rates. Maybe it could work better with 96 khz sampling if the source material and cpu power was there? I do like the idea of making crappy earphones sound like good ones, through the magic of customized equalization.
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