Rockbox Development > Feature Ideas
DOSBox any one?
jdograpon:
I don't know how you would do this (nor I don't know how they did it), but I would like to see a sort of DOSBox on the Sansa Fuze V2, I don't think it will work, 'cause lack of keys, but it would be worth a shot :)! And if you can't do that, what do you think about porting Hexin, and Hertic, Quake, and those to the Fuze V2 and more? That's just my idea.
Thanks.
wodz:
Simply start porting :-)
jdograpon:
Thats the thing, I'm not a high class programer. But still it is a nice idea :)
biohacker001:
I recommended this a while ago, and i started a few weeks ago. I don't have a working model as of yet, but when i get any symbolance of progress on it, i'll post a git link. For now, i'm just laying out the framework.
wodz:
1) Quote from dosbox manpage "SYSTEM REQUIREMENTS Fast machine. My guess would be pentium-2 400+ to get decent emulation of games written for an 286 machine. For protected mode games a 1 Ghz machine is recommended and don't expect them to run fast though!!" Now guess how it will run on our targets (older ipods are 80MHz arm7tdmi, the fastest our target is arm1176 ~500MHz)
2) Dosbox is written in C++ which is problematic at best on MMUless systems.
3) Most of our targets have low-res small screens. Scaling will be additional overhead not speaking about it looking crap.
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