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News:

Rockbox Ports are now being developed for various digital audio players!

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Author Topic: DOSBox any one?  (Read 2177 times)

Offline jdograpon

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DOSBox any one?
« on: May 28, 2013, 04:04:50 PM »
I don't know how you would do this (nor I don't know how they did it), but I would like to see a sort of DOSBox on the Sansa Fuze V2, I don't think it will work, 'cause lack of keys, but it would be worth a shot  :)! And if you can't do that, what do you think about porting Hexin, and Hertic, Quake, and those to the Fuze V2 and more? That's just my idea.

Thanks.
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Offline wodz

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Re: DOSBox any one?
« Reply #1 on: May 28, 2013, 04:11:57 PM »
Simply start porting :-)
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Offline jdograpon

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Re: DOSBox any one?
« Reply #2 on: June 02, 2013, 02:26:43 PM »
Thats the thing, I'm not a high class programer. But still it is a nice idea :)
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Offline biohacker001

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Re: DOSBox any one?
« Reply #3 on: June 17, 2013, 01:01:23 PM »
I recommended this a while ago, and i started a few weeks ago. I don't have a working model as of yet, but when i get any symbolance of progress on it, i'll post a git link. For now, i'm just laying out the framework.
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Offline wodz

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Re: DOSBox any one?
« Reply #4 on: June 17, 2013, 03:04:13 PM »
1) Quote from dosbox manpage "SYSTEM REQUIREMENTS Fast  machine.  My  guess  would be pentium-2 400+ to get decent emulation of games written for an 286  machine.   For  protected mode  games a 1 Ghz machine is recommended and don't expect them to run fast though!!" Now guess how it will run on our targets (older ipods are 80MHz arm7tdmi, the fastest our target is arm1176 ~500MHz)

2) Dosbox is written in C++ which is problematic at best on MMUless systems.

3) Most of our targets have low-res small screens. Scaling will be additional overhead not speaking about it looking crap.
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Offline redblade8

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Re: DOSBox any one?
« Reply #5 on: June 29, 2013, 01:27:12 AM »
Maybe simple windows 95 games could run..I was told by a developer here once before that it was possible to run Rollercoaster Tycoon 3 on an 80mhz mp3 such as the sansa e200.
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Every mp3 dies on me.

Offline [Saint]

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Re: DOSBox any one?
« Reply #6 on: June 29, 2013, 06:49:10 AM »
Quote from: redblade8 on June 29, 2013, 01:27:12 AM
Maybe simple windows 95 games could run..I was told by a developer here once before that it was possible to run Rollercoaster Tycoon 3 on an 80mhz mp3 such as the sansa e200.


I suspect you are confused or mistaken...

To put it quite simply, there is no way in Hell that would be possible. I highly doubt any developer would have said that, any developer should know all too well that such a scenario is impossible.

Lets take a look at the minimum/recommended requirements for RT3:

Quote
Operating System: Windows® 98/Me/2000/XP (Windows® XP recommended)
Processor: Pentium® III 733 MHz or compatible (Pentium® 4 1.2 GHz or compatible recommended)
Memory: 128 MB RAM; 256 MB for XP (256 MB; 384 MB for XP recommended)
Hard Disk Space: 600 MB free CD-ROM Drive: 4X CD-ROM or faster (8X or faster recommended)
Video: Any ATI Radeon™ or GeForce™ 2 with 32MB or higher; or other video card with 32MB and hardware T&L (ATI Radeon™ 64 MB SDR or GeForce™ 2 Pro or other video card with 64 MB or more memory and hardware T&L recommended)*
Sound: Windows® 98/Me/2000/XP-compatible 16-bit sound card*
DirectX®: DirectX® version 9 (included) or higher


The *minimum* requirements are approximately 10X the CPU, and 64X RAM of the device you stated...and this is ignoring the fact that there is no video card whatsoever, and no DirectX support, and ignoring the fact that, even if the hardware could run this, you would never be able to play it on such a device due to the screen.

The only devices that could run this are some Rockbox as an Application targets, and on those devices, it makes absolutely zero sense to implement this as a plugin for Rockbox as a better native solution almost certainly exists.


[Saint]
« Last Edit: June 29, 2013, 06:54:29 AM by [Saint] »
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Using PMs to annoy devs about bugs/patches is not a good way to have the issue looked at.

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