Rockbox.org home
Downloads
Release release
Dev builds dev builds
Extras extras
themes themes
Documentation
Manual manual
Wiki wiki
Device Status device status
Support
Forums forums
Mailing lists mailing lists
IRC IRC
Development
Bugs bugs
Patches patches
Dev Guide dev guide
Search



Donate

Rockbox Technical Forums


Login with username, password and session length
Home Help Search Staff List Login Register
News:

Thank You for your continued support and contributions!

+  Rockbox Technical Forums
|-+  Support and General Use
| |-+  Hardware
| | |-+  Rockdoom Crashed Sansa Fuze V2
« previous next »
  • Print
Pages: [1]

Author Topic: Rockdoom Crashed Sansa Fuze V2  (Read 2057 times)

Offline jdograpon

  • Member
  • *
  • Posts: 15
Rockdoom Crashed Sansa Fuze V2
« on: May 24, 2013, 06:15:27 PM »
So today, I turned on my Sansa Fuze V2 with Rockbox, and clicked Doom to play some Doom, I got all the way through the main menu, and I loaded a mod called, Fist Full, when I went to open my saved game, it stopped, then gave some errors, now RockDoom has done this before but normally I would be able to just turn it right back on, well I went to turn it on, and it didn't come on, I plug it into my computer, nothing, I think it might be bricked, witch is sort of okay, I want a new MP3 player any way, but it has a lot of music I got from YouTube, so is there any way I can recover it?

Thanks.
Logged

Offline saratoga

  • Developer
  • Member
  • *
  • Posts: 8974
Re: Rockdoom Crashed Sansa Fuze V2
« Reply #1 on: May 24, 2013, 06:36:03 PM »
Hold the power button for 30 seconds.
Logged

Offline jdograpon

  • Member
  • *
  • Posts: 15
Re: Rockdoom Crashed Sansa Fuze V2
« Reply #2 on: May 24, 2013, 06:58:13 PM »
I just now tryed that and nothing happend, Do you think it is still running and I just need to let the battery run dry?

Thanks.
Logged

Offline saratoga

  • Developer
  • Member
  • *
  • Posts: 8974
Re: Rockdoom Crashed Sansa Fuze V2
« Reply #3 on: May 24, 2013, 09:21:46 PM »
Worst case you can do that.  However, its hard to imagine doom does something that prevents the hardware reboot from working.
Logged

Offline jdograpon

  • Member
  • *
  • Posts: 15
Re: Rockdoom Crashed Sansa Fuze V2
« Reply #4 on: May 24, 2013, 11:37:32 PM »
Yeah I don't know, I will keep you posted

Thanks.
Logged

Offline jdograpon

  • Member
  • *
  • Posts: 15
Re: Rockdoom Crashed Sansa Fuze V2
« Reply #5 on: May 25, 2013, 11:33:17 AM »
So I woke up today and nothing has changed, I don't care if its dead that much, but I would like to fix it, so I'll still keep you posted

Thanks.
Logged

Offline jdograpon

  • Member
  • *
  • Posts: 15
Re: Rockdoom Crashed Sansa Fuze V2
« Reply #6 on: May 26, 2013, 08:43:07 PM »
Nothing new to report, samething, it should be close to dying

Thanks.
Logged

Offline [Saint]

  • Rockbox Expert
  • Member
  • *
  • Posts: 1662
  • Hayden Pearce
    • Google+
Re: Rockdoom Crashed Sansa Fuze V2
« Reply #7 on: May 26, 2013, 08:53:40 PM »
An easy way to check if the battery still has power is by plugging in some sensitive IEMs and listening for a "pop". Amplified speakers may also do in a pinch.

Depending on how confident you're feeling, you could always disassemble it and de-solder one of the battery leads.

I wouldn't advise this (at all) if you have no experience with similar tasks, though. The Fuze V1-2 aren't in any way, shape, or form, easy to reassemble without a steady hand, patience, and the correct tools (spudger, 00 phillips precision driver, and insulated long nose tweezers). There's disassembly guides available on teh infowebz if you're feeling up to the task.


[Saint]
Logged
Using PMs to annoy devs about bugs/patches is not a good way to have the issue looked at.

Offline jdograpon

  • Member
  • *
  • Posts: 15
Re: Rockdoom Crashed Sansa Fuze V2
« Reply #8 on: June 12, 2013, 11:42:00 AM »
Well I forgot to say, it works now, it started working about a week ago, but thanks!
Logged

Offline seier

  • Member
  • *
  • Posts: 7
Re: Rockdoom Crashed Sansa Fuze V2
« Reply #9 on: June 17, 2013, 05:20:35 AM »
Hi jdograpon,

I didn't see anyone mention it, but the reason RockDoom crashes on Fuzes v1 or v2 is that they don't have enough RAM.  So odds are you will never get past the first level, because level 2 requires too much memory. 

Cheers,
Christian
Logged

  • Print
Pages: [1]
« previous next »
+  Rockbox Technical Forums
|-+  Support and General Use
| |-+  Hardware
| | |-+  Rockdoom Crashed Sansa Fuze V2
 

  • SMF 2.0.17 | SMF © 2019, Simple Machines
  • Rockbox Privacy Policy
  • XHTML
  • RSS
  • WAP2

Page created in 0.084 seconds with 15 queries.