Rockbox Development > Feature Ideas
[IDEA/DEV] Rockbox Internet.
Steven:
--- Quote from: saratoga on March 19, 2013, 02:06:52 PM ---If you want to send data to a player, using USB might make more sense.
However, internet access on such simple devices will be both very difficult and not very useful. You will need to implement a network stack, and then applications that can somehow work well on a tiny screen with no easy way to input user interactions.
--- End quote ---
USB would of course make more sense, then again why would you use a rockbox player if you have access to a computer lol.
I understand it will take a long time to make - and i know it will not be of much use.
There is not a "network stack" as you would think, it just converts sounds to data, i plan to create a plugin that will act like a text based client to read web related media and there will be input support, but yea, it will take a while.
Never said this would be easy or would it be useful to everyone. But i think its a fun idea that can expand to other no internet devices.
[Saint]:
Let me first start by saying that neither myself nor anyone else is trying to dissuade you from doing this.
However, I think you'll very quickly find that your "it just converts sound to data" idea is nowhere near as simple as it sounds.
You'll need a way of confirming all "packets" (whatever you're going to be using for a unit of data) have been received, intact, in order, and be able to implement a retry if one fails. If you're just converting data to sound and back again (that's actually quite fun, and there's several ways it can be done), especially with what (if I understand correctly) will be a dual speaker, dual microphone setup, without any form of error or loss checking it would be nigh impossible to ensure the data wasn't corrupted during transfer by external noise and/or crosstalk from the speakers, etc.
[Saint]
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