Hi,
I'm working on some codec that needs a large amount of memory (~ 4MB). When using codec_malloc the codec can only get around 500 KB of free memory, but it needs more than that for loading a song. I have only tryied increasing the CODEC_SIZE value, but if I change it to something like 8MB the player won't load rockbox at all.
So, is there any safe way to get more free memory for the codec?. I know my target has around 32MB of free ram, can I use that in a codec?.
My player is SamsungYPR0 with lightROM installed. And the codec I'm working on is an update to the game_music_emu's vgm codec. It now has support for some vgm tunes that has some big ROM data sections in them.
Thanks in advance.