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Author Topic: ZX Spectrum emulator  (Read 36252 times)

Offline theli

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Re: ZX Spectrum emulator
« Reply #75 on: September 27, 2006, 02:59:20 AM »
i 've just completed Zinc level in Uridium in H300 sim ... just set "Map to kempston" to yes and press Fire (play on iriver) to play
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Offline theli

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Re: ZX Spectrum emulator
« Reply #76 on: September 27, 2006, 03:29:53 AM »
btw.. i can implement dynamic frameskip .... :
if speed get's lower than 90% increase frameskip by 1
if higher than 95% (?) then decrease by 1

anyone sees this as usefull feature?
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Offline chibacity

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Re: ZX Spectrum emulator
« Reply #77 on: September 27, 2006, 06:35:12 AM »
'lo theli,

The dynamic framskip sounds like it could be a really good idea.

I'm assuming that you played Uridium on the H300 simulator and not on a H300 device? I still can't play it! :( When the game loads up, I have kempston chosen, and then press '3' to choose single player 'joystick', but no joy when I press fire (play). I can't get it to work with key mapping either as there is no option for SYM SHIFT. Sorry to carp on, but Uridium is such a classic!  :)

Cheers for all the hard work.
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Offline theli

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Re: ZX Spectrum emulator
« Reply #78 on: September 27, 2006, 09:05:41 AM »
i can't really tell what is going on cause i haven't seen any options in Uridium...
just press "Fire" on kempston joystick and you set :)

i .. i see ... 3 starts game for 1 player and joystick

but ... just tried to press 3 with vkeyboard and then press Play on h300 sim .. it works fine :)

just played it on my mini - it works fine too ...
« Last Edit: September 27, 2006, 09:14:05 AM by theli »
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Offline chibacity

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Re: ZX Spectrum emulator
« Reply #79 on: September 27, 2006, 10:27:20 AM »
seems like it might be an issue with the H300 - anybody with a H300 like to give some feedback?

Cheers.
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Offline theli

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Re: ZX Spectrum emulator
« Reply #80 on: September 27, 2006, 10:30:45 AM »
i can't see how this can be connected to target.

well, uridium doesn't immediatly start on fire for me even on other emulators. i just pressed fire again.
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