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Doom on Sansa Fuze+ is unplayable, because it's running super fast
dorotik:
When I try to play Doom on Sansa Fuze+ (Rockbox e07b22f-120315), the game runs insanely fast, thus it's unplayable. Is there some way to fix it? Thanks
dorotik:
Fixed it ;).
Here's link to the modified doom.rock file: http://www.wuala.com/dorotik/RockboxShared/
Just copy it on Fuze+ into .rockbox/rocks/games folder. I'll submit this fix for Rockbox build later on. Have fun!
saratoga:
--- Quote from: dorotik on March 25, 2012, 05:53:18 PM ---Fixed it ;).
Here's link to the modified doom.rock file: http://www.wuala.com/dorotik/RockboxShared/
Just copy it on Fuze+ into .rockbox/rocks/games folder. I'll submit this fix for Rockbox build later on. Have fun!
--- End quote ---
Its usually better if you submit the fix rather then the binary. Both since we're a GPL project, and also since plugins are meant to be recompiled with every build and tend not to work well when copied between different compilations.
dorotik:
--- Quote from: saratoga on March 25, 2012, 05:56:38 PM ---
--- Quote from: dorotik on March 25, 2012, 05:53:18 PM ---Fixed it ;).
Here's link to the modified doom.rock file: http://www.wuala.com/dorotik/RockboxShared/
Just copy it on Fuze+ into .rockbox/rocks/games folder. I'll submit this fix for Rockbox build later on. Have fun!
--- End quote ---
Its usually better if you submit the fix rather then the binary. Both since we're a GPL project, and also since plugins are meant to be recompiled with every build and tend not to work well when copied between different compilations.
--- End quote ---
Of course I will submit sources, not binary. This is just a quick post. I yet want to add option into Rockbox pre-game menu for enabling this Fuze+ speed fix, just be be on the safe side there won't be no adverse effects on other devices.
saratoga:
I don't see why a fix should require a menu setting.
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