Two questions, one forum:
1.) How do I control playback from within a LUA game? I'm guessing it'll be (a) function(s) that starts with "rb." .
2.) How do I get a LUA game to save its data? (lemme think: BRICKS, BROCKS, BALLS, COSMIC, PWR, SHARD, level_base, paddle, lives, level, score) So I need to save the values of eight tables - six of which change sizes throughout the course of the game - and three integers.