Thank You for your continued support and contributions!
It also talks about a text file 'skin_buffer_size.txt" which would also mean I could be more creative with my themes. I've also tried this in the current build and that doesn't work either. I assume that I just place an "80" in the text file and restart the Clip. Correct?
So please, curb your rant a little.
Saint has been a little unclear. The feature wasn't removed, it was removed until it's implemented in an agreeable way. Even the person who wrote the previous version admitted it wasn't the right way to do it.
But, why the reduction? Why not, at the very least, keep it at the 48.0KB? Couldn't it just be pushed up just a little bit more than what it is now?
the way that went looks more like a personal fight of two individuals to me. Fortunately I'm neither involved with that case nor the affected code
Work is underway on making the skin elements get dynamically allocated using buflib, which will remove the need to have a large static skin buffer at all.
Be patient. Themes break between releases then they magically work again.If i recall correctly, rockbox for the clip was released with 13k of skin buffer. Now it's pushing 40k. Be paitent with the development and it'll probably be double in the near future.
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