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I didn't realize that you could delete a track while it's playing and have it continue playing. But, as you said, it need to be buffered first. How would that would with large tracks (20+ MB), though? How would I know the end of the file has been loaded into RAM?
I would love the ability to: 1. Flag the current item for deletion 2. Flag a non-current item for deletion (either from database or playlist) 3. Initiate a "Delete all items flagged for deletion"
What the advantage of "flagging"? Deleting is so fast anyway. I doubt marking a file for deletion would be much quicker.
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