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Author Topic: Android: rasher's unmodified daily builds.  (Read 106554 times)

Offline acrox999

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Re: Android: rasher's unmodified daily builds.
« Reply #150 on: March 13, 2014, 01:47:26 PM »
It seems that no builds since the 11th of March worked. The last working build was on the 1st March. Does anyone have a copy of that build? I lost mine since my SD card corrupted and lost most of my files. I'd use another players as an alternative but since I have all of my music in Opus codec, none other than Rockbox is able to play them.

I'd be glad if anyone can help me here.
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Offline vinnie97

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Re: Android: rasher's unmodified daily builds.
« Reply #151 on: April 24, 2014, 01:49:53 PM »
I was silly enough to upgrade to the latest only to find myself in the same situation as acrox999.  I would love a link to the last known working build if anyone has it.  TIA.

PS.  I'm using a Samsung Galaxy 3 (with Android 4.3 installed).
« Last Edit: April 24, 2014, 01:54:27 PM by vinnie97 »
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Offline vinnie97

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Re: Android: rasher's unmodified daily builds.
« Reply #152 on: April 25, 2014, 05:04:52 PM »
Internet Archive to the rescue.  You can grab the 2-26 builds (though there is still some bugginess) here:

https://web.archive.org/web/20140227030816/http://rasher.dk/rockbox/android/
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Offline TexasRockbox

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Re: Android: rasher's unmodified daily builds.
« Reply #153 on: July 02, 2014, 05:05:35 PM »
Builds have resumed!

Is it possible to have 2550x1600 and 1600x2550 builds added to the selection?  (New Galaxy Tab S)
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Cowon X5L 240GB.  Rockbox 3.9.1  File browser with dircache, .flac -8  using both batteries! Samsung Player 5.0 Android 2.3.5 RaaA (Rasher daily build) .ogg -q7 & -q8

Offline [Saint]

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Re: Android: rasher's unmodified daily builds.
« Reply #154 on: July 02, 2014, 05:53:28 PM »
Rather than hanging off the assumption that these (third party) builds are going to be around for ever, and hoping a new resolution will be added to match the newest device or your own obscure flavor (not saying it won't happen), it might pay to have a look at learning to build Rockbox from source.

It really is trivial to set up, and we can walk you through it, should you desire.

Edited to add: I should probably note that rasher hasn't been in control of these builds for some time, this thread is running off the courtesy of TheSeven. So, thanks, TheSeven.


[Saint]
« Last Edit: July 02, 2014, 05:55:46 PM by [Saint] »
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Offline TexasRockbox

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Re: Android: rasher's unmodified daily builds.
« Reply #155 on: July 03, 2014, 12:43:33 PM »
Thank you.  That I didn't know.  I was going by the original post.  I was thinking of setting up an Android build environment and now I have reason to do so.
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Cowon X5L 240GB.  Rockbox 3.9.1  File browser with dircache, .flac -8  using both batteries! Samsung Player 5.0 Android 2.3.5 RaaA (Rasher daily build) .ogg -q7 & -q8

Offline Falco98

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Re: Android: rasher's unmodified daily builds.
« Reply #156 on: July 14, 2014, 02:14:42 PM »
Quote from: TexasRockbox on July 02, 2014, 05:05:35 PM
Builds have resumed!

Is it possible to have 2550x1600 and 1600x2550 builds added to the selection?  (New Galaxy Tab S)
Hey TRB - I've been watching your modified themes over on that old AnythingButIpod thread and a few people were wondering whether you might ever make a 1080x1920 version of the theme?  By any chance?  It would probably help me out a bit on my GalaxyS4 ;-)
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Offline AidanSonoda

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Re: Android: rasher's unmodified daily builds.
« Reply #157 on: September 18, 2014, 08:02:18 PM »
Quote from: [Saint] on July 02, 2014, 05:53:28 PM
Rather than hanging off the assumption … third party builds … hoping a new resolution will be added … it might pay to have a look at learning to build Rockbox from source.

It really is trivial to set up, and we can walk you through it, should you desire.
[Saint]

Quite late to the party here - please forgive. Am I understanding correctly that if I build from source I won't need a theme to get a useable interface on, say, a 1080x1920 device? If so (and the result is something as useable on 1080x1920 as rasher's builds were on 720x1280) I'd love to take you up on the offer of walking me through it.

I'm familiar with simple compilation of source packages in linux, but have no experience setting up for android, cross-compilation in general or anything at all fancy. Things like "debug signature for signing the apk" in the instructions on the Android Port Page are a bit confusing for me. I'm also clueless about what would need to be included to get, say, working play/pause, skip buttons.

If you think you could coach up someone as useless as I … the effort would certainly be appreciated.
« Last Edit: September 18, 2014, 08:05:06 PM by AidanSonoda »
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Offline [Saint]

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Re: Android: rasher's unmodified daily builds.
« Reply #158 on: September 21, 2014, 07:56:25 PM »
Compiling the build isn't going to fix your issue, at least not solely.

The reason you don't have a theme is that no such theme exists for your target resolution.
You will have to create one, hope someone else does, or hope that I find that time and motivation to finish my long winded efforts on making a resolution agnostic theme for Rockbox.

It is worth noting that the user interface in the fallback theme on touch devices does indeed have functional media control, it is just that the touch screen is split into a 3x3 grid mode (as opposed to absolute point) and there are no obvious points of reference.

Once upon a time, not so long ago, Rockbox on Android had the ability to load a binary with a target resolution smaller than that of the intended host. This is no longer the case. The binary must be compiled for _exactly_ the same resolution as the host framebuffer. Prior to this, it was possible to load a binary for a target with a smaller resolution than the host framebuffer and have a somewhat usable UI.

I can certainly assist you with compiling Rockbox for your device, but it is of absolute importance that you understand that for your issue this is only half the battle, and that doing so alone will not provide you with a functioning (or, any) absolute point touch screen user interface. You would need to create a theme yourself to suit the target device and your own preferences.

We do have a great deal of documentation and various skilled individuals capable of assisting you with this, also.


[Saint]
« Last Edit: September 21, 2014, 07:58:44 PM by [Saint] »
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Offline AidanSonoda

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Re: Android: rasher's unmodified daily builds.
« Reply #159 on: September 22, 2014, 06:30:32 PM »
Quote from: [Saint] on September 21, 2014, 07:56:25 PM
It is worth noting that the user interface in the fallback theme on touch devices does indeed have functional media control, it is just that the touch screen is split into a 3x3 grid mode (as opposed to absolute point) and there are no obvious points of reference.
[Saint]

Ah, that clears up a bit of confusion for me. Inexplicable behavior - I must have been tapping in these "zones". I've gone back and it seems I can get a mostly working implementation with the default theme and just a large font to make the menus big enough to read/tap. Thanks for that, puts me ahead of where I was!

Quote from: [Saint] on September 21, 2014, 07:56:25 PM
Once upon a time, not so long ago, Rockbox on Android had the ability to load a binary with a target resolution smaller than that of the intended host. This is no longer the case. The binary must be compiled for _exactly_ the same resolution as the host framebuffer. Prior to this, it was possible to load a binary for a target with a smaller resolution than the host framebuffer and have a somewhat usable UI.
[Saint]

That makes sense. I'd encountered various notes on the internet with references to using a lower res version working but could never replicate this with rasher's builds.

http://www.rockbox.org/wiki/CustomWPS seems to have some (perhaps most) of the information I need to make my own theme. Perhaps I'll let some yardwork slide this weekend and have a crack at rolling my own simple theme.

Thanks for all the info.
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~Primum viveri deinde philosophari.~
In necessariis unitas, in dubiis libertas, in omnibus caritas.

Offline AidanSonoda

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Re: Android: rasher's unmodified daily builds.
« Reply #160 on: September 23, 2014, 11:40:10 PM »
Quote from: [Saint] on September 21, 2014, 07:56:25 PM
It is worth noting that the user interface in the fallback theme on touch devices does indeed have functional media control, it is just that the touch screen is split into a 3x3 grid mode (as opposed to absolute point) and there are no obvious points of reference.
[Saint]

I've hobbled together a custom WPS that works on Rasher's build. But there still seems to be some leftover effects of that default 3x3 mapping you mentioned. If you can see the screenshot, the three buttons work normally, but tapping in the upper right (near/on "charging") causes a forward skip and tapping near "volume" (upper left) produces a seek back on the current track.

Not sure about the other zones, the only ones I had figured out were up down (middle top & bottom) which wouldn't do anything on the wps anyway. The middle left/right zones seem to have been taken over by my own working buttons.

Perhaps I should not have put all my text items in the default viewport? Could that cause this? The only declared viewports my wps has are for the buttons …

Anyhow, I appreciate your starting me down this path - has definitely increased my appreciation for rockbox in general. Do still wonder if I'm actually smart enough to hammer out all the kinks, but that isn't your fault!

* Screenshot_2014-09-23-22-27-32.png (115.74 kB, 1080x1920 - viewed 452 times.)
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~Primum viveri deinde philosophari.~
In necessariis unitas, in dubiis libertas, in omnibus caritas.

Offline ZincAlloy

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Re: Android: rasher's unmodified daily builds.
« Reply #161 on: September 26, 2014, 11:26:22 AM »
Quote from: AidanSonoda on September 23, 2014, 11:40:10 PM

Perhaps I should not have put all my text items in the default viewport? Could that cause this? The only declared viewports my wps has are for the buttons …


I'm not sure. If it is caused by this, the fix is quite simple: Introduce a viewport for the text area.

If that doesn't help you could paste your wps code here (or better yet: open a thread in the wps section of the forum and post it there) so we can have a look at it.
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Offline stkelly52

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Re: Android: rasher's unmodified daily builds.
« Reply #162 on: September 29, 2014, 08:58:56 AM »
I am wondering if anyone can help me out.  I am trying to figure out how to set bookmarks and for the life of me I can't figure anything out.  I have autobookmarking turned on, but that doesn't seem to do anything, and I can't figure out how to do manual bookmarking.
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Offline [Saint]

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Re: Android: rasher's unmodified daily builds.
« Reply #163 on: September 29, 2014, 10:12:26 PM »
Quote from: stkelly52 on September 29, 2014, 08:58:56 AM
I am wondering if anyone can help me out.  I am trying to figure out how to set bookmarks and for the life of me I can't figure anything out.

Our fine manual can...

But, as you may be aware, due to the target status of Rockbox for Android ("unusable") we don't provide a user manual. However, for most use cases, one is able to use the manual for another touch based Rockbox target, the Cowon D2.

The applicable sections therein are:

5.3 Recent Bookmarks
8.7 Bookmarking

...actually, just hit Ctrl+F and search for "bookmark" in the .PDF, go nuts.


[Saint]
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Offline RowaN

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Re: Android: rasher's unmodified daily builds.
« Reply #164 on: October 17, 2014, 09:09:00 AM »
Quote from: AidanSonoda on September 23, 2014, 11:40:10 PM
I've hobbled together a custom WPS that works on Rasher's build.

How did you get Rockbox to load the theme? I was under the impression that it was not possible to load themes until the following patch gets committed:
http://gerrit.rockbox.org/r/#/c/1004/

I am eager to make a theme myself. :)
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