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LD rockboxui/home/Martin/build/_rockbox/sim/libcomsim.a(io.o)(.text+0x7b9): In function `sim_codec_load_ram':/home/Martin/build/_rockbox/uisimulator/common/io.c:354: undefined reference to `dlopen'/home/Martin/build/_rockbox/sim/libcomsim.a(io.o)(.text+0x7e3):/home/Martin/build/_rockbox/uisimulator/common/io.c:362: undefined reference to `dlerror'
/usr/lib/libSDL.a(SDL_x11events.o)(.text+0x969): In function `X11_KeyToUnicode':: undefined reference to `XLookupString'/usr/lib/libSDL.a(SDL_x11events.o)(.text+0xa2b): In function `X11_SetKeyboardState':: undefined reference to `XQueryPointer'/usr/lib/libSDL.a(SDL_x11events.o)(.text+0xc2e): In function `.L127':: undefined reference to `XQueryKeymap'/usr/lib/libSDL.a(SDL_x11events.o)(.text+0xc97): In function `X11_PumpEvents':: undefined reference to `XNextEvent'/usr/lib/libSDL.a(SDL_x11events.o)(.text+0xf20): In function `.L168':: undefined reference to `XCheckTypedEvent'
How come this doesn't load by default?
I have to ask, is there a text or text-like file somewhere other than the source that tells the button->key mappings for any given simulator, or is it just the backgrounds and the source?
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