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Author Topic: Music Playback in Rockboy  (Read 2233 times)

Offline Machete234

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Music Playback in Rockboy
« on: March 18, 2011, 04:34:54 PM »
Hi everybody I'm new  ;D

I like to play games while listening to music somehow this way time flies by faster so I like the games that can do that.
Somehow I can enjoy both at the same time.

Would this be possible in rockboy or does the CPU work a lot allready for the emulation?
The sound in gameboy Roms is not so crucial the same goes maybe for doom.

Or another question: Is there a different version of tetris for rockbox that uses more of my screen.
The gbc version of tetris uses slightly more so I prefer that ATM but there is no music playback of course.
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Offline Llorean

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Re: Music Playback in Rockboy
« Reply #1 on: March 18, 2011, 04:43:21 PM »
Rockboy already allows you to listen to music on some players where it's possible. Since you don't mention which player you have, I don't have a guess as to why it's not enabled on yours, but there's probably a reason it's not possible.
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Offline Machete234

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Re: Music Playback in Rockboy
« Reply #2 on: March 18, 2011, 04:55:43 PM »
Oh yes I forgot it's a sansa fuze.  :-[

What players can do this maybe I can obtain one for a reasonable price?
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Offline Llorean

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Re: Music Playback in Rockboy
« Reply #3 on: March 18, 2011, 05:12:04 PM »
It would be much, much cheaper to buy a used Gameboy and play it while listening to your MP3 player (and the batteries would last longer too).
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Offline lionfury

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Re: Music Playback in Rockboy
« Reply #4 on: July 22, 2011, 12:40:12 PM »
Quote from: Llorean on March 18, 2011, 05:12:04 PM
It would be much, much cheaper to buy a used Gameboy and play it while listening to your MP3 player (and the batteries would last longer too).

Or buy a cheap player like a refurb Sansa clip and play on your fuze while listening to your clip. (That's what I do)  ;)
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8gb Sansa Fuze+/8gb MSD Card
4gb Sansa Fuze
2gb Sansa Clip
All Rockboxed

Offline redblade8

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Re: Music Playback in Rockboy
« Reply #5 on: August 03, 2011, 04:47:56 AM »
Quote from: Llorean on March 18, 2011, 04:43:21 PM
Rockboy already allows you to listen to music on some players where it's possible. Since you don't mention which player you have, I don't have a guess as to why it's not enabled on yours, but there's probably a reason it's not possible.

Wait...this is already possible on some targets? Hmm...I need to see if my Sansa e280 can do this :P
.mid/.midi files being played doesn't take up much cpu so if music + rockboy on my sansa is not possible that should?
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Every mp3 dies on me.

Offline gbl08ma

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Re: Music Playback in Rockboy
« Reply #6 on: August 03, 2011, 10:19:35 AM »
Rockbox doesn't even support MIDI playback properly... it's one of the "codecs" (I don't think we can call that unfinished implementation a codec) that consumes more CPU and performs really poorly, at least to my honest knowledge.
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http://gbl08ma.com | http://i.tny.im

Offline saratoga

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Re: Music Playback in Rockboy
« Reply #7 on: August 03, 2011, 10:44:48 AM »
The main issue is probably IRAM (fast, internal RAM).  Both rockboy and codecs use IRAM to speed things up, but obviously only one at a time can be stored in it.  For players with no IRAM, this obviously doesn't matter.
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Offline torne

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Re: Music Playback in Rockboy
« Reply #8 on: August 03, 2011, 01:45:37 PM »
MIDI is actually pretty expensive to play, you have to manipulate samples and mix them in realtime...
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some kind of ARM guy. ipodvideo/gigabeat-s/h120/clipv2. to save time let's assume i know everything.

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