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Author Topic: Only 1 in 3 wads work in rock doom  (Read 1796 times)

Offline unum

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Only 1 in 3 wads work in rock doom
« on: February 08, 2011, 06:51:09 PM »
A matter of curiosity, I have downloaded 22 wad files for rockdoom but only 7 work, maybe I'm doing something wrong maybe the archives are incomplete and there is the matter of the difference between a windows 1994 computer and a modern sansa. Could someone enlighten me to the possible problems? I am getting my wads from here http://www.doomworld.com/10years/bestwads/.

P.S. 1.5 out of 3 wads crash and I have to wait for the battery to run down until I can use it again.
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Offline saratoga

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Re: Only 1 in 3 wads work in rock doom
« Reply #1 on: February 08, 2011, 07:03:57 PM »
Are you running some low memory target?  I bet all kinds of WADs require more RAM then a lot of players have available.

Also, you can usually reboot a crashed player just by holding power (or some other button) for a while.
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Offline unum

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Re: Only 1 in 3 wads work in rock doom
« Reply #2 on: February 08, 2011, 07:06:04 PM »
So Far "Slayer" is the only wad really worth playing.

Post Merge: February 08, 2011, 07:11:11 PM
Thank you! so there is that Discrepancy, I expected as much but I have been able to load reasonable size levels, the biggest being
about 3 acres of coverage(Darken). I still find it pretty amazing that this game can fit on to a sansa.

I bought the last sansa fuze in radioshack because i wanted to install rockbox on it... a testament to the payoff of all the developers hard work.

P.S.  can the  joe the developer write apps for rockbox

Post Merge: February 08, 2011, 07:15:45 PM
Quote from: unum on February 08, 2011, 07:06:04 PM
So Far "Slayer" is the only wad really worth playing.

Post Merge: February 08, 2011, 07:11:11 PM
Thank you! so there is that Discrepancy, I expected as much but I have been able to load reasonable size levels, the biggest being
about 3 acres of coverage(Darken). I still find it pretty amazing that this game can fit on to a sansa.

I bought the last sansa fuze in radioshack because i wanted to install rockbox on it... a testament to the payoff of all the developers hard work.

P.S.  can the  joe the developer write apps for rockbox

Also could you please elaborate on low memory target.
« Last Edit: February 08, 2011, 07:15:45 PM by unum »
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Offline saratoga

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Re: Only 1 in 3 wads work in rock doom
« Reply #3 on: February 08, 2011, 07:27:43 PM »
The Fuze only has 8MB of RAM, so its low memory.  We've been thinking about removing doom on the Fuze since it doesn't really work right with so little RAM.  It would save us a lot of threads like this one.
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Offline unum

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Re: Only 1 in 3 wads work in rock doom
« Reply #4 on: February 08, 2011, 07:50:12 PM »
please do not, you guys are the boss, but even with low ram doom is still pretty cool. Only a few levels probably have too little ram to run and although it could be better It is good for the fuze. Sorry to burden you but you said the fuze has only 8mb ram, does that mean others have more and if so how much more. Thsnks for answering my questions
« Last Edit: February 08, 2011, 07:52:22 PM by unum »
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Offline unum

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Re: Only 1 in 3 wads work in rock doom
« Reply #5 on: February 10, 2011, 06:11:03 PM »
 most (80%) of the errors i get are "file not found"'s which i would not assume to be a RAM  problem,your the Expert but I am just putting that out there.
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Offline torne

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Re: Only 1 in 3 wads work in rock doom
« Reply #6 on: February 11, 2011, 05:34:39 AM »
Many of the error messages displayed may be misleading as the interface between Doom and our filesystem code doesn't appear to handle status codes very well. It's entirely possible that something reported as "File not found" is actually because there wasn't enough RAM available to keep track of another open file.
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some kind of ARM guy. ipodvideo/gigabeat-s/h120/clipv2. to save time let's assume i know everything.

Offline unum

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Re: Only 1 in 3 wads work in rock doom
« Reply #7 on: February 11, 2011, 04:40:05 PM »
Thank you both for your answers, I would like to ask another question though, in prboom on my computer when you press the "space" bar things will happen like a console screen(in the game) turning on and a door opening. is this replicated in rockdoom.
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Offline torne

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Re: Only 1 in 3 wads work in rock doom
« Reply #8 on: February 11, 2011, 04:52:51 PM »
Check which button is the "open" button in the manual for your player..
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some kind of ARM guy. ipodvideo/gigabeat-s/h120/clipv2. to save time let's assume i know everything.

Offline unum

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Re: Only 1 in 3 wads work in rock doom
« Reply #9 on: February 11, 2011, 05:33:57 PM »
Thanks

Post Merge: February 11, 2011, 05:46:43 PM
I found It, It was the "on" switch ?! I guess there are only so may switches, thanks for your help! I guess I am formerly ending this thread.
« Last Edit: February 11, 2011, 05:46:43 PM by unum »
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