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| | |-+  Invadrox plugin for Iriver H10 5GB.
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Author Topic: Invadrox plugin for Iriver H10 5GB.  (Read 1705 times)

Offline Tasty

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  • Posts: 1
Invadrox plugin for Iriver H10 5GB.
« on: December 14, 2010, 03:35:35 AM »
The manual for 5GB version says the Invadrox plugin is there, but it's not included in 3.7.1 version.
Can anyone tell me where I can get that plugin for 5/6GB model for H10?
I have tried 20GB-H10 plugin, but it didn't work.
If it has been pulled out of 5/6GB model, then the manual is misleading...
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Offline linuxstb

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Re: Invadrox plugin for Iriver H10 5GB.
« Reply #1 on: December 14, 2010, 03:48:47 AM »
This is a bug in the manual - the 5GB H10 has a different size LCD to the 20GB H10, and it looks like no-one has adapted invadrox to run on it.

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Offline AlexP

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  • Posts: 3688
  • ex-BigBambi
Re: Invadrox plugin for Iriver H10 5GB.
« Reply #2 on: December 14, 2010, 07:02:12 AM »
Quote from: Tasty on December 14, 2010, 03:35:35 AM
The manual for 5GB version says the Invadrox plugin is there, but it's not included in 3.7.1 version.
Can anyone tell me where I can get that plugin for 5/6GB model for H10?
I have tried 20GB-H10 plugin, but it didn't work.
If it has been pulled out of 5/6GB model, then the manual is misleading...


Please file a bug report for the manual.
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H140, F60, S120, e260, c240, Clip, Fuze v2, Connect, MP170, Meizu M3, Nano 1G, Android

Offline pixelma

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  • Posts: 645
Re: Invadrox plugin for Iriver H10 5GB.
« Reply #3 on: February 22, 2011, 02:13:10 AM »
The bug in the manual has been fixed since about 5 weeks (January, 17th/18th).

The 5/6GB H10 has a smaller screen resolution which the invadrox plugin wasn't prepared for yet (the c200s and the M3 have the same problem by the way). I once started doing the graphics and the aliens become really small already and I hit a problem altering the code to deal with the smaller graphic correctly, can't remember the details though. Maybe I'll pick up the work again sometime but no promises ;) ...or at least dig out the work and post it to flyspray.

For even smaller screen, like e.g. the Clips' or the Archoses I think a port can only be possible if you alter the gameplay a bit and use a smaller "grid" of aliens.
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