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Author Topic: Sansa Fuze+  (Read 308897 times)

Offline bluebrother

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Re: Sansa Fuze+
« Reply #225 on: December 02, 2011, 04:09:02 PM »
Quote from: metaphys on December 02, 2011, 01:55:34 PM
Quote from: claudiocpr on December 02, 2011, 01:45:37 PM
at the moment is it possible to create voice file for sansa fuze+? can you create it for download?

I don't know because I'm new to rockbox but I don't think that voice file are player specific, are they?

Voice files are player specific, and you can create voice files for the Fuze+ with the latest Rockbox Utility. Since support for the Fuze+ in Rockbox Utility is not considered complete (you can't install the bootloader) you need to enable disabled devices in the configuration dialog to use it. Apart from that it works.
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Offline buckminster

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Re: Sansa Fuze+
« Reply #226 on: December 02, 2011, 07:12:39 PM »
I have yet to make voice menus work with my Fuze+. I've used a number of daily builds and have been using the latest RockboxUtility on Ubuntu 11.10 (32-bit) to create the voice file. I can make .talk files for directories for the Fuze+ that work fine. Yes, Voice Menus is turned on and yes, there is an english.voice file in the langs directory. I've successfully created voice files before for my Sansa e260R following the same steps.

Anyone else get Voice Menus to work with the Fuze+? If so, could you make your english.voice file available for others to try?
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Offline alienkid10

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Re: Sansa Fuze+
« Reply #227 on: December 03, 2011, 02:48:06 PM »
Meta: change in my sensi values. (just my preference and something interesting)
pref: 8-11 9/10 being used more because:
detection when finger is above pad (but not touching): anything above or = to 9 or 10. Makes using it one handed hard for me. 10 seems to be my sweet spot, but I'll experiment as time goes on.
« Last Edit: December 06, 2011, 10:02:25 AM by alienkid10 »
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Offline metaphys

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Re: Sansa Fuze+
« Reply #228 on: December 03, 2011, 04:21:28 PM »
they're been a problem with patch I made: i don't know why it isn't in the three as it should be (there is a light modification on some value, wich is the reason why we have the problem of fw/rw. I'll talk with pamaury. Thank for having reported it!
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Offline jimmyjboy

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Re: Sansa Fuze+
« Reply #229 on: December 04, 2011, 05:18:00 PM »
when i try to sync rockbox utility with my fuze plus it says "The following errors occurred:
No mountpoint given
You need to fix the above errors before you can continue."

( i have checked the "show disabled targets" box)
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Offline saratoga

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Re: Sansa Fuze+
« Reply #230 on: December 04, 2011, 05:25:16 PM »
Quote from: jimmyjboy on December 04, 2011, 05:18:00 PM
when i try to sync rockbox utility with my fuze plus it says "The following errors occurred:
No mountpoint given
You need to fix the above errors before you can continue."

( i have checked the "show disabled targets" box)

That means you didn't point rockbox utility at the drive letter (windows) or mount point (unix) corresponding to your player.  In the future, please remember that this is a development thread, so questions about rockbox and its tools do not belong here, but rather in the support forums.
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Offline alienkid10

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Re: Sansa Fuze+
« Reply #231 on: December 04, 2011, 06:05:14 PM »
is there a key to hold/way to make the player not go into USB keypad mode? So I can listen too it while it's charging off my Wii?
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Offline saratoga

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Re: Sansa Fuze+
« Reply #232 on: December 04, 2011, 06:10:23 PM »
Quote from: alienkid10 on December 04, 2011, 06:05:14 PM
is there a key to hold/way to make the player not go into USB keypad mode? So I can listen too it while it's charging off my Wii?

Unless somethings broken, holding any key on USB insert should do that.
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Offline halonachos117

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Re: Sansa Fuze+
« Reply #233 on: December 04, 2011, 07:29:01 PM »
Why does my player seem to skip a bunch of files when I try to play them? I can make it stop temporarily by pressing the pause button, and then unpause and everything will play fine, including the ones skipped. Any chance of this getting fixed? I know you guys have a lot on your table, such as it is, but I hope this gets cured soon.
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Offline alienkid10

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Re: Sansa Fuze+
« Reply #234 on: December 04, 2011, 08:57:01 PM »
thanks Saratoga wasn't sure if it was keymap specific or not.
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Offline metaphys

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Re: Sansa Fuze+
« Reply #235 on: December 05, 2011, 01:46:32 PM »
@halonachos117
What format are you using? I have seen this problem with mpc and flac: http://www.rockbox.org/tracker/task/12429
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Offline halonachos117

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Re: Sansa Fuze+
« Reply #236 on: December 05, 2011, 02:29:06 PM »
I'm using r31113-111202. I don't use mpc or FLAC, though. I've mostly been using m4a (aac hev2, encoded by Nero AAC, two-pass mode), and ogg/vorbis (encoded by the version of aoTuv included in the latest FreAc). MP3's seem to be unaffected, although I've only tested one MP3. The same goes for WMA.
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...and may the Swartz be with you! You! You!

What a world!

Offline metaphys

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Re: Sansa Fuze+
« Reply #237 on: December 05, 2011, 02:40:30 PM »
yes MP3 are ok here to. Further questions:
- how big are those file you use and how big the dynamic list generated when you read them ?
- No panic till now (white screen of the death   ;D ) ?
- what if you disable directory cache (settings > system > disk) ?
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Offline halonachos117

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Re: Sansa Fuze+
« Reply #238 on: December 05, 2011, 02:54:41 PM »
I do not get the White Screen of death, but my files "play" so fast, the thing skips through an entire playlist within seconds. I usually decide out-of-the blue to play one particular album or another, so I make a playlist out of just that album. I will try disabling the cache, though and see if that helps.

I suddenly wonder if it's a problem with this particular port of with rockbox's own codecs.
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...and may the Swartz be with you! You! You!

What a world!

Offline metaphys

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Re: Sansa Fuze+
« Reply #239 on: December 05, 2011, 05:32:46 PM »
Yeah it's very similar to what I call non-playing phase in my bug report
for now we think its fuze+ specific for pamaury doesn't have the problem on his clip+

In order to avoid to flood the thread, further discussion about this should go on the bug's page I guess  ::)
« Last Edit: December 05, 2011, 05:46:10 PM by metaphys »
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