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Author Topic: Sansa Fuze+  (Read 308590 times)

Offline sdf5

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Re: Sansa Fuze+
« Reply #615 on: March 11, 2013, 08:56:50 AM »
Quote from: pamaury on March 11, 2013, 04:15:05 AM
The battery might simply be flat and our bootloader doesn't charge currently. Try booting to the OF in usb (hold volume down when plugging the device).

That was it, thank you for your help.
« Last Edit: March 11, 2013, 08:58:58 AM by sdf5 »
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Offline Vkins

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Re: Sansa Fuze+
« Reply #616 on: March 18, 2013, 03:17:47 AM »
Playing music seems to be broken right now. There hasn't been changed anything in the Fuze+ code recently if I recall correctly, but no matter what I put on there (mp3/ogg/wav tested)...it doesn't play anything and just returns to the main menu.

Can someone reproduce & confirm this? I don't know when that happened, but it didn't work with yesterdays build.
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Sansa e200 - Sansa Fuze (broken Wheel) - Sansa Clip+ (Broken buttons) - Sansa Clip Zip - Sansa Fuze+ - Samsung YP-R0 in PINK - iPod Video - iPod Nano 2G - iPod Nano 3G - Android

Offline pamaury

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Re: Sansa Fuze+
« Reply #617 on: March 18, 2013, 06:26:23 AM »
I just checked and it works fine on mine. Could you check with another build, perhaps there was a buidl problem ?! You might have unmatched codec/core, that's the usualy explaination of why it returns to the main menu immediately. If it still doesn't work, post a bug report after trying to erase the.rockbox direction and doing a clean install.
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Offline Vkins

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Re: Sansa Fuze+
« Reply #618 on: March 18, 2013, 02:09:55 PM »
Yup, indeed a problem on my end.
Removed and reinstalled Rockbox, now it works. Sorry.  :-\
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Sansa e200 - Sansa Fuze (broken Wheel) - Sansa Clip+ (Broken buttons) - Sansa Clip Zip - Sansa Fuze+ - Samsung YP-R0 in PINK - iPod Video - iPod Nano 2G - iPod Nano 3G - Android

Offline halonachos117

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Re: Sansa Fuze+
« Reply #619 on: March 18, 2013, 08:55:58 PM »
I've had the same issue with build 2febee5-130227. It seems to happen if I plug in from the debug battery screen, and persists until I unplug, at which point my player then works like normal.
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Offline gontofe

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Re: Sansa Fuze+
« Reply #620 on: May 27, 2013, 05:37:03 AM »
Apologies if this has already been covered - my Fuze+ hangs on the splash screen in 2 circumstances:

If it is connected by usb to my computer (shows USB bootloader on screen) when the Fuze+ power is off, once I have finished transferring files etc and unmount, the splash screen comes up (very bright), and it hangs.

If I connect it to the power supply (with Fuze+ power off), again the splash screen appears and it hangs.

Am I doing something wrong?

I am using bootloader 1.0 and RB version 30fe6eb-130526.
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Offline pamaury

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Re: Sansa Fuze+
« Reply #621 on: May 27, 2013, 11:14:46 AM »
Hello,
this is a known issue with the current bootloader. It should get better with the next bootloader and the partial rewrite to be committed soon. Admitted this is annoying.
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Offline gontofe

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Re: Sansa Fuze+
« Reply #622 on: May 28, 2013, 07:55:28 AM »
Ah, ok, not just me then!

Thanks for that.


Probably not the right time/place for a feature request, but I am always caught out by the lock behaviour. I would generally expect it to work more like the iPod lock switch, i.e. be available from all screens not just WPS, and to disable other key input while locked (currently screen activates with keys locked message). This would mean you could use the one master lock button.

Is this a terrible idea/heinously complicated to implement?

**edit**


Just seen this http://www.rockbox.org/mail/archive/rockbox-dev-archive-2013-03/0005.shtml - where you ask about this exact thing (global lockscreen, disable touchpad, screen off).

I wish I could be of more assistance as my C++ knowledge is nil at the moment, and I can't access git via cygwin at work (proxy authentication), otherwise I'd have more of a play myself!

So for the moment, just a +1 for this.
« Last Edit: May 28, 2013, 08:35:37 AM by gontofe »
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Offline saratoga

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Re: Sansa Fuze+
« Reply #623 on: May 28, 2013, 01:15:01 PM »
Quote from: gontofe on May 28, 2013, 07:55:28 AM
I wish I could be of more assistance as my C++ knowledge is nil at the moment, and I can't access git via cygwin at work (proxy authentication), otherwise I'd have more of a play myself!

Good news, we don't use c++ and do not recommend using cygwin ;)
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Offline gontofe

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Re: Sansa Fuze+
« Reply #624 on: May 28, 2013, 05:32:58 PM »
Touché.

Not sure about installing the VM at work either ;)
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Offline gontofe

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Re: Sansa Fuze+
« Reply #625 on: June 03, 2013, 04:03:24 AM »
OK, checked out the code and successfully built at home.

Found this: http://gerrit.rockbox.org/r/#/c/421/ applied and rebuilt. Looks like it works perfectly to me.

For the Fuze+, is it right to use origin/master or should I be switching to another branch?

Not sure I understand about hooking up the keylock to the backlight to stop the screen turning on when the touchpad is pressed when keys are locked.

In action.c, could this section:

 300         else
 301 #if (BUTTON_REMOTE != 0)
 302             if ((button & BUTTON_REMOTE) == 0)
 303 #endif
 304         {
 305             if ((button & BUTTON_REL))
 306                 splash(HZ/2, str(LANG_KEYLOCK_ON));
 307             return ACTION_REDRAW;
 308         }

be linked to a setting ("display keylock on message" or similar)?
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Offline Vkins

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Re: Sansa Fuze+
« Reply #626 on: June 06, 2013, 02:49:05 AM »
Something else:
Does anyone else experience weird backlight flickering on the Fuze+?
With flickering I don't mean on/off but alternating between higher/lower brightness.
When using the OF it works fine so I assume it's not a hardware failure.
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Sansa e200 - Sansa Fuze (broken Wheel) - Sansa Clip+ (Broken buttons) - Sansa Clip Zip - Sansa Fuze+ - Samsung YP-R0 in PINK - iPod Video - iPod Nano 2G - iPod Nano 3G - Android

Offline gontofe

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Re: Sansa Fuze+
« Reply #627 on: June 06, 2013, 08:38:48 AM »
see http://www.rockbox.org/wiki/SansaFuzePlus#Backlight_flickering
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Offline halonachos117

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Re: Sansa Fuze+
« Reply #628 on: June 18, 2013, 12:51:47 AM »
Hi all, I have good news and bad news. The good news is, it seems the annoying freeze experienced when booting by plugging in a USB power source has been fixed. The bad news is that once again my screen looks like a cathode ray tube. I have a ST7783 LCD.

Update: Player seems to freeze with latest batch of updates
« Last Edit: June 20, 2013, 11:54:01 PM by halonachos117 »
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Offline pamaury

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Re: Sansa Fuze+
« Reply #629 on: June 18, 2013, 07:12:52 AM »
Indeed, a bug made it into the trunk. We bisected the problem and it is now fixed in trunk. Sorry for the inconvenience.
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