Rockbox Development > New Ports
Sansa Fuze+
evemir:
Is it be possible to disable click sound when keys are locked? This is pain in the *** because the touchpad is so sensible that it activates even inside a pocket...
metaphys:
oups right I'm going a bit too quick on this one! ;D
Post Merge: January 02, 2012, 08:53:14 AM@evemir:
click sound should'nt be activated by default
Eridyne:
On a (vaguely) similar note to evemir's post, I find that, due to the high sensitivity of the touchpad on the fuze+, it does indeed register touch inside one's pocket fairly consistently, and that does not do delightful things to its battery life, thanks to the activation of the backlight repeatedly, often on intervals shorter than the timeout.
My current imperfect workaround is just to have a very short timeout and a low brightness setting, but this can be inconvenient in its own right when I'm interested in doing something in brighter environments and/or taking my time perusing music.
Is there any other workaround? Though I don't recall any such function, is there a way to set a separate time-out and/or brightness when the keys are locked? Or perhaps the unit should simply not respond to anything but the lock function, even in terms of the backlight?
I'm not opposed to poking at the source, but as I'm utterly unfamiliar with it and am not much of a coder, I have doubts as to my ability to accomplish anything....so I figured I might as well ask first.
metaphys:
hum!! :-\ Very good point! I have no Idea but that definitively worth a try! I too busy with the manual/plugin keymaps right now but I find the idea really interressant
Eridyne:
Tis just a thought - I know it's more of a general feature, but out of all the players I've used rockbox on, this one alone has issues with burning up way too much battery life with constantly detecting touches and turning the screen on.
I rather think it's quite low priority, though. Would be convenient, but isn't a serious issue.
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